Obsidian Minotaur

This creature appears as a powerfully constructed minotaur, twice the size of a normal human, and carved of obsidian. Its hands end in slightly oversized claws and its feet are splayed hooves. Small pinpoints of bluish light can be seen in its eyes.
 

Obsidian Minotaur (CR 9)

Large Construct
Alignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet, Low-Light Vision; Perception +0
  Speed: 20 feet
Space: 10 feet
 

Defense

Armor Class: 25, touch 9, flat-footed 25 (+16 natural, -1 size)
Hit Points: 96 (12d10+30)
Saving Throws: Fort +4, Ref +4, Will +4
Damage Reduction: 10/adamantine
Immunity: magic, construct traits
 

Offense

Melee: 2 claws +17 (2d8+6 plus 1d6 fire)
Reach: 10 feet
  Special Attacks: Breath Weapon (10-ft. cube, DC 16, 1d4 Dex damage, useable every 1d4+1 rounds), Burn
 

Statistics

StrDexConIntWisCha
22 (+6) 10 (+0) - - 11 (+0) 1 (-5)
Base Attack Bonus: +12
CMB +19
CMD 29
  Feats:
  Skills:
  Languages:
 

Special Abilities

Breath Weapon (Su)

As a free action, once every 1d4+1 rounds, an obsidian minotaur can expel a cloud of gas directly in front of it. The cloud fills a 10-ft. cube and lasts for 1 round before dispersing. Any creature in the area must succeed on a DC 16 Fortitude save or take 1d4 points of Dexterity damage. The save DC is Constitution-based.

Burn (Ex)

The claws of an obsidian minotaur deal 1d6 points of fire damage each time they hit. A creature hit must succeed on a DC 16 Reflex save or take 1d6 points of fire damage for 1d4+1 rounds as clothes ignite and armor becomes searing hot. The save DC is Constitution-based.

Immunity to Magic (Ex)

An obsidian minotaur is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature as noted below. A transmute rock to mud spell slows it (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its hit points. A stone to flesh spell does not actually change the obsidian minotaur's structure but negates its damage reduction and immunity to magic for 1 full round.
 

Ecology

Environment: Any
Organization: solitary
Treasure: none

  The obsidian minotaur is often employed by spellcasters as a guardian or killer and can be found performing such tasks. When employed as an assassin, the obsidian minotaur is quite effective, first striking fear into the heart of its opponent and then slaying it with no thought or consequence. An obsidian minotaur stands 12 feet tall and weighs roughly 2,000 pounds.
  As a guardian, the obsidian minotaur activates when trespassers enter an area it is programmed to protect. As an assassin, it actively hunts down the targeted victim. The creature attacks with its powerful claws, slashing and ripping its opponent's flesh. Against powerful foes, it employs its breath weapon.
  Construction
  An obsidian minotaur is sculpted from 2,500 pounds of black obsidian worth at least 3,000 gp.
  OBSIDIAN MINOTAUR CL 16th; Price 53,000 gp Requirements Craft Construct, burning hands, cat's grace, geas/quest, limited wish, creator must be caster level 16th; Skill Craft (sculptures) DC 17 or Craft (masonry) DC 17; Cost 28,000 gp
  Copyright Notice Author Scott Greene.

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