Octopus, Giant

A storm of tentacles, each twenty feet in length, flails with deadly precision from the leathery body of this gigantic octopus.
 

Octopus, Giant (CR 8)

Large Animal (Aquatic)
Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +8
  Speed: 20 feet, Swim 30 feet, jet 200 feet
Space: 10 feet
 

Defense

Armor Class: 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, -1 size)
Hit Points: 90 (12d8+36)
Saving Throws: Fort +11, Ref +12, Will +7
ink cloud (30-foot-radius sphere)
 

Offense

Melee: bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus Grab)
Reach: 10 feet (20 feet with tentacle)
  Special Attacks: Constrict (tentacle, 1d4+2)
 

Statistics

StrDexConIntWisCha
20 (+5) 15 (+2) 17 (+3) 2 (-4) 12 (+1) 3 (-4)
Base Attack Bonus: +9
CMB +15 (+19 Grapple)
CMD 27 (can't be tripped)
  Feats: Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Stealthy
  Skills: Escape Artist +18, Perception +8, Stealth +18, Swim +13 Languages:
 

Special Abilities

Poison (Ex)

Bite-injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d3 Str; cure 2 saves.
 

Ecology

Environment: Any Ocean
Organization: solitary
Treasure: incidental

  The giant octopus is a true monster capable of catching and eating sharks, humans, or anything else it can grab with its tentacles.