Octopus, Giant
A storm of tentacles, each twenty feet in length, flails with deadly precision from the leathery body of this gigantic octopus.
Octopus, Giant (CR 8)
Large Animal (Aquatic)Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +8
Speed: 20 feet, Swim 30 feet, jet 200 feet
Space: 10 feet
Defense
Armor Class: 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, -1 size)Hit Points: 90 (12d8+36)
Saving Throws: Fort +11, Ref +12, Will +7
ink cloud (30-foot-radius sphere)
Offense
Melee: bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus Grab)Reach: 10 feet (20 feet with tentacle)
Special Attacks: Constrict (tentacle, 1d4+2)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 2 (-4) | 12 (+1) | 3 (-4) |
CMB +15 (+19 Grapple)
CMD 27 (can't be tripped)
Feats: Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Stealthy
Skills: Escape Artist +18, Perception +8, Stealth +18, Swim +13
- Racial Modifiers: +10 Escape Artist, +8 Stealth
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 19
- Frequency: 1/round for 6 rounds
- Track: Severe Strength
- Saves: 2 saves
Ecology
Environment: Any OceanOrganization: solitary
Treasure: incidental
The giant octopus is a true monster capable of catching and eating sharks, humans, or anything else it can grab with its tentacles.