Oozeanderthal
Oozeanderthals are humanoid host beings that have been magically altered in a terrifying fashion. These host creatures are coated in a slimy substance about an inch thick, a product of ancient and forgotten magic. The bones of their forearms have been magically grown outward from the skin, and drastically elongated, with the fingers extending out into foot-long, semi-crystallized claws.
Oozeanderthal (CR 1/2)
Medium UndeadAlignment: Neutral Evil
Initiative: +0
Senses: Darkvision 60 feet; Perception +0
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 12, touch 10, flat-footed 12 (+2 natural)Hit Points: 22 (3d8+3)
Saving Throws: Fort +1, Ref +1, Will +3
Immunity: electricity, turning
Offense
Melee: 2 claws +5 (1d6+4 plus toxic ooze)Reach: 5 feet
Special Attacks: toxic ooze (DC 15)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | - | - | 10 (+0) | 10 (+0) |
CMB +5
CMD 15
Feats: Toughness
Skills:
Languages:
Special Qualities: ooze coating
Special Abilities
Ooze Coating (Su)
Oozeanderthals are entirely covered in slime approximately 1 in. thick. This slime is highly toxic to others and if an oozeanderthal rakes an opponent with its slime-covered claws the victim must make a DC 15 Fortitude save or fall twitching to the ground for 1d6 rounds from muscle spasms. The nonconductive nature of the ooze surrounding an oozeanderthal makes it immune to electrical damage. The save is Strength-based.Ecology
Environment: AnyOrganization: solitary or clan (2-7)
Treasure: standard
Undead creatures created from a lost form of magic, the oozeanderthals are truly horrible wretches. Not able to leave the mortal realm, the host body inside an oozeanderthal dies slowly to feed the enveloping slime.
The power of the sustaining slime is enough to retain the oozeanderthal in a zombie-like existence for many years, although it weakens and deteriorates over the centuries.
Oozeanderthals are completely non-intelligent and use straightforward tactics.
Credit Original author Matthew J. Finch Originally appearing in The Spire of Iron and Crystal (© Frog God Games/Matthew J. Finch, 2011)
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