Panda

This black-and-white-furred bear is about as long in the body as an average human-but much rounder.
 

Panda (CR 2)

Medium Animal
Alignment: Neutral
Initiative: +0
Senses: Low-Light Vision; Perception +7
  Speed: 30 feet
Space: 5 feet
 

Defense

Armor Class: 13, touch 10, flat-footed 13 (+3 natural)
Hit Points: 19 (3d8+6)
Saving Throws: Fort +5, Ref +3, Will +1
 

Offense

Melee: bite +5 (1d6+6), 2 claws +5 (1d3+3)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
17 (+3) 10 (+0) 15 (+2) 2 (-4) 11 (+0) 14 (+2)
Base Attack Bonus: +2
CMB +5
CMD 15 (19 vs. Trip)
  Feats: Endurance, Skill Focus (Perception)
  Skills: Climb +11, Perception +7, Survival +1
  • Racial Modifiers: +4 Climb
Languages:
  Special Qualities: powerful bite

 

Special Abilities

Powerful Bite (Ex)

A panda applies twice its Strength bonus to bite damage.
 

Ecology

Environment: Temperate or Warm Jungles
Organization: solitary or pair
Treasure: none

  Pandas spend most of their lives alone, avoiding even other pandas except during mating season. They are excellent climbers, with front paws configured much like humans' opposable thumbs to help them grip bamboo stalks and tree branches. Bamboo shoots make up almost their entire diet, although pandas are technically omnivorous. In part because of the low nutritional value of bamboo, pandas lack the energy for aggression, and avoid danger wherever possible.
  Panda Companions
  Starting Statistics: Size Small; Speed 30 ft.; AC +2 natural armor; Attack bite (1d4), 2 claws (1d3 Ability Scores Str 13, Dex 12, Con 14, Int 2, Wis 13, Cha 9; Special Qualities low-light vision.
  7th-Level Advancement: Size Medium; AC +3 natural armor; Attack bite (1d6), 2 claws (1d4 Ability Scores Str +4, Dex -2, Con +4; Special Attacks powerful bite.

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