Pellet Grenade (Adamantine)

Alchemical Weapon
Price: 150 gp
Weight: 1 lb.
Construction: Craft (alchemy) DC 25

Description

This variant of a Fuse grenade has most of the black powder replaced with metal pellets. When it explodes, it deals 1d6 points of bludgeoning damage, 1d6 points of piercing damage, and 1d6 points of fire damage in a 10-foot-radius burst (Reflex DC 15 halves). A typical pellet grenade uses iron pellets, but they can instead be packed with silver, Cold Iron, or Adamantine, bypassing Damage Reduction as appropriate to that material type. Like ammunition, the pellets are destroyed after one use.

Weapon Properties

Type: ranged
Damage: 1d6/1d6/1d6
Critical:
Range: 10 ft.
Type: B/P/fire
Special: area, see text

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