Plagued Steed
This fanged horse is in an advanced state of decay, yet despite its dripping maggots, it moves as if it were very much alive.
Plagued Steed (CR 2)
Plagued beast horseLarge Undead (Augmented Animal)
Alignment: Neutral Evil
Initiative: +3
Senses: Darkvision 60 feet, Low-Light Vision; Perception +6
Speed: 50 feet
Space: 10 feet
Defense
Armor Class: 14, touch 12, flat-footed 11 (+3 Dex, +2 natural, -1 size)Hit Points: 16 (2d8+7)
Saving Throws: Fort +5, Ref +6, Will +1
Channel Resistance +2
Damage Reduction: 5/slashing
Immunity: cold, undead traits
Offense
Melee: bite +5 (1d8+5 plus disease), 2 hooves +0 (1d4+2)Reach: 10 feet
Special Attacks: disease (DC 13) (see page 29)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | - | 2 (-4) | 13 (+1) | 15 (+2) |
CMB +7
CMD 20 (24 vs. Trip)
Feats: Endurance, Run, Toughness
Skills: Perception +6
Languages:
Special Qualities: docile
Special Abilities
NONEEcology
Environment: ?Organization: ?
Treasure: ?
The demonplague has a particularly hideous effect on animals and other unintelligent beasts that succumb to its ravages-fallen creatures arise from death and continue to spread the vile plague with their bite. Certain demons and humanoid cultists are fond of using plagued beast horses as mounts.
Creating a Plagued Beast
\"Plagued Beast\" is an acquired template that can be added to a living, corporeal creature with an Int score of 1 or 2. A plagued beast uses all of the creature's statistics and special abilities except as noted here.
CR: As base creature +1.
Alignment: Neutral evil.
Type: The creature's type changes to undead. It retains any subtype except for alignment subtypes and subtypes indicating kind. Do not recalculate saves, BAB, or skill ranks.
Armor Class: Increase from the base creature by +2.
Hit Dice: Change all of the creature's racial HD to d8s. As undead, plagued beasts use their Charisma modifiers to determine bonus hit points (instead of Constitution).
Defensive Abilities: Plagued beasts gain darkvision 60 feet and channel resistance +2. A plagued beast also gains damage reduction 5/slashing. They are immune to cold, and gain all of the standard undead traits.
Melee: A plagued beast gains a bite attack that deals damage based on the plagued beast's size. If the beast already has a bite attack, the bite's damage increases by one step, as if it had increased one size category.
Special Attacks: A plagued beast inflicts demonplague (see page 29) with each successful bite attack. The save DC to resist the disease is equal to 10 + the plagued beast's HD + 1/2 the plagued beast's Charisma modifier.
Abilities: +4 Str, +2 Dex. A plagued beast has a minimum Charisma score of 15-if the base creature's Charisma is lower, increase it to 15. If it's 15 or higher, do not adjust the plagued beast's final Charisma. A plagued beast has no Constitution score; as an undead, it uses its Charisma in place of Constitution when calculating hit points, Fortitude saves, or any special ability that relies on Constitution.
Feats: A plagued beast gains Toughness as a bonus feat.
Comments