Plane Shift

Conjuration (Teleportation)
Level: Cleric/Oracle 5, Shaman 7, Sorcerer/Wizard 7, Summoner 5, Warlock 7
Components: V, S, F (a forked metal rod attuned to the plane of travel)
Casting Time: 1 Standard Action
Range: touch
Target: creature touched, or up to eight willing creatures joining hands
Duration: instantaneous
Saving Throw: Will negates
Spell Resistance: yes
  You move yourself or some other creature to another plane of existence or alternate dimension. If several willing persons link hands in a circle, as many as eight can be affected by the plane shift at the same time. Precise accuracy as to a particular arrival location on the intended plane is nigh impossible. From the Material Plane, you can reach any other plane, though you appear 5 to 500 miles (5d%) from your intended destination. Plane shift transports creatures instantaneously and then ends. The creatures need to find other means if they are to travel back (including casting plane shift again).

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