Polar Ray
Evocation [cold]
Level: Sorcerer/Wizard 8
Components: V, S, F (a white ceramic cone or prism)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level)
Effect: ray
Duration: instantaneous
Saving Throw: None
Spell Resistance: yes
A blue-white ray of freezing air and ice springs from your hand.
You must succeed on a ranged Touch Attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per Caster Level (maximum 25d6) and 1d4 points of Dexterity drain.
Level: Sorcerer/Wizard 8
Components: V, S, F (a white ceramic cone or prism)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level)
Effect: ray
Duration: instantaneous
Saving Throw: None
Spell Resistance: yes
A blue-white ray of freezing air and ice springs from your hand.
You must succeed on a ranged Touch Attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage per Caster Level (maximum 25d6) and 1d4 points of Dexterity drain.