Porcupine, Giant

This gray, human-sized porcupine's round body is covered in sharp, striped quills.
 

Porcupine, Giant (CR 2)

Medium Animal
Alignment: Neutral
Initiative: +1
Senses: Low-Light Vision; Perception +6
  Speed: 40 feet
Space: 5 feet
 

Defense

Armor Class: 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
Hit Points: 22 (3d8+9)
Saving Throws: Fort +6, Ref +6, Will +2
quills
 

Offense

Melee: tail slap +6 (2d6+4)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
17 (+3) 12 (+1) 16 (+3) 2 (-4) 13 (+1) 5 (-3)
Base Attack Bonus: +2
CMB +5
CMD 16 (20 vs. Trip)
  Feats: Lightning Reflexes, Weapon Focus (tail slap)
  Skills: Climb +7, Perception +6
  Languages:
 

Special Abilities

Quills (Ex)

Any creature attacking a giant porcupine with light or one-handed melee weapons, natural weapons, or an unarmed strike takes 1d3 points of piercing damage. A creature that grapples a giant porcupine takes 2d4 points of piercing damage each round it does so.
 

Ecology

Environment: Temperate Forests or Plains
Organization: solitary, pair, or prickle (3-6)
Treasure: none

  More so than its smaller kin, the human-sized giant porcupine is a foul-tempered creature that is just as content chewing on carrion as on living creatures.
  Worse, giant porcupines are notorious in their almost foolhardy bravery, and have been known to attack creatures much larger than their own size.
  This unexpected aggression, when combined with their tangle of spearlike quills, makes the giant porcupine a dangerous foe.