(Combat)
You know how to press your advantage when negotiating with noncombatants.
Prerequisites
Intimidate 5 ranks.
Benefit
As long as you are wielding one or more weapons with which you are proficient, you gain a +4 bonus on
Intimidate checks against unarmed creatures, which doesn't stack with
Intimidating Prowess. Additionally, if you successfully use
Intimidate to demoralize an unarmed creature, that creature becomes
Shaken for as long as you continue to be armed and they continue not to be, to a maximum of 1 minute. Creatures with natural attacks, or whose unarmed strikes deal lethal damage, are considered to be armed for the purposes of this feat.