Project Weakness

Necromancy [curse, evil]
Level: Artificer * 3, Cleric */Oracle * 3, Sorcerer */Wizard * 4, Warlock * 3
Components: V, S
Casting Time: 1 Standard Action
Range: touch
Target: living creature touched
Duration: permanent
Saving Throw: Will negates
Spell Resistance: yes
  You curse the target with the weaknesses of your kind of vampirism. The creature reacts to garlic, mirrors, ringing bells, sunlight, and so on as if it were a vampire of the same type as you. This cannot kill the target; anything that would kill it (such as a lengthy exposure to sunlight if you are a moroi vampire) renders it Helpless until the curse or the harmful effect is removed. The target gains none of the benefits of being a vampire (such as Fast Healing or requiring special ways to be permanently killed), only the penalties.