Protection From Arrows

Abjuration
Level: Alchemist 2, Artificer 2, Bloodrager 2, Sorcerer/Wizard 2, Summoner 2
Components: V, S, F (a piece of tortoiseshell or turtle shell)
Casting Time: 1 Standard Action
Range: touch
Target: creature touched
Duration: 1 hour/level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
  The warded creature gains resistance to ranged weapons.
  The subject gains Damage Reduction 10/magic against ranged weapons. This spell doesn't grant you the ability to damage creatures with similar Damage Reduction. Once the spell has prevented a total of 10 points of damage per Caster Level (maximum 100 points), it is discharged.

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