Pseudodragon
This housecat-sized miniature dragon has fine scales, sharp horns, wicked little teeth, and a tail tipped with a barbed stinger.
Pseudodragon (CR 1)
Tiny DragonAlignment: Neutral Good
Initiative: +2
Senses: Blindsense 60 feet, Darkvision 60 feet, Low-Light Vision; Perception +6
Speed: 15 feet, Fly 60 feet (good)
Space: 2-1/2 feet
Defense
Armor Class: 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)Hit Points: 15 (2d12+2)
Saving Throws: Fort +4, Ref +5, Will +4
Immunity: paralysis, sleep
Spell Resistance: 12
Offense
Melee: sting +6 (1d3-2 plus poison), bite +6 (1d2-2)Reach: 0 feet (5 feet with tail)
Spells Known (CL 17th; Concentration +23):
- 8th (4/day) - Power Word Stun, Sunburst (DC 24)
- 7th (6/day) - Plane Shift, Prismatic Spray, Summon Monster VII
- 6th (7/day) - Acid Fog, Disintegrate (DC 22), True Seeing
- 5th (7/day) - Baleful Polymorph (DC 21), Polymorph, Summon Monster V, Teleport
- 4th (7/day) - Dimension Door, Ice Storm, Scrying (DC 20), Stoneskin
- 3rd (7/day) - Dispel Magic, Displacement, Fireball (DC 19), Haste
- 2nd (8/day) - Alter Self, Detect Thoughts (DC 18), Locate Object, Mirror Image, See Invisibility
- 1st (8/day) - Magic Missile, Shield, Silent Image (DC 17), Summon Monster I, Ventriloquism (DC 17)
- 0 (at will) - Acid Splash, Bleed, Dancing Lights, Detect Magic, Ghost Sound, Mage Hand, Message, Resistance, Prestidigitation
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
CMB +2
CMD 10 (14 vs. Trip)
Feats: Weapon Finesse
Skills: Diplomacy +5, Fly +15, Perception +6, Sense Motive +6, Stealth +19 (+23 in forests), Survival +6
- Racial Modifiers: +4 Stealth (improves to +8 in forests)
Special Abilities
Poison (Ex)
Sting-injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.Ecology
Environment: Temperate ForestsOrganization: solitary, pair, or clutch (3-5)
Treasure: standard
Pseudodragons are tiny cousins of true dragons, and are playful but shy. They often only vocalize in chirps, hisses, growls, and purrs, but can communicate telepathically with any intelligent creature.
If approached peacefully and offered food, they are usually willing to share information about what they've seen in their territory, but threats or violence make them flee.
Pseudodragons are carnivores, devouring insects, rodents, small birds, and snakes, though they sometimes eat eggs, and most also enjoy butter, cheese, and fish. They either hunt on the ground like lizards or look for prey on the wing like a raptor.
As smart as a typical humanoid, they do not enjoy being treated as pets and prefer being treated as friends. They are wary of evil folk but can bond with sorcerers and wizards as familiars, and some have befriended druids and rangers or partnered with good dragons as scouts.
Pseudodragons will serve as familiars if they approve of a spellcaster's personality (and if the spellcaster takes the Improved Familiar feat), but often also bond with those whose company they enjoy or who have proven themselves true friends. A pseudodragon might follow another character in this manner for days, weeks, years, or even a lifetime if the creature is treated well, provided with food, and generally well-loved.
Upon reaching adulthood, a pseudodragon's body is about 1 foot long with a 2-foot tail, and weighs about 7 pounds. A pseudodragon egg is the size of a chicken egg, but leathery and spotted brown, and a mating female lays 2-5 eggs every spring.
A clutch of pseudodragons (the collective noun-not to be confused with pseudodragons from the same brood of eggs) usually consists of a mated pair and several near-adult offspring.