Puffin

Presented on these pages are base animal statistics for six additional familiars beyond those most commonly used by spellcasters-of course, these statistics can also be used for normal animals as well. These familiars utilize all the standard rules for familiars presented on pages 82-83 of the Core Rulebook. Tiny or smaller familiars in this section use Dexterity to modify Climb and Swim skill checks.
 

Puffin (CR 1/3)

Diminutive Animal
Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +6
  Speed: 10 feet, Fly 40 feet (average)
Space: 1 feet
 

Defense

Armor Class: 16, touch 16, flat-footed 14 (+2 Dex, +4 size)
Hit Points: 2 (1d8-2)
Saving Throws: Fort +0, Ref +4, Will +2
 

Offense

Melee: bite +6 (1d2-5)
Reach: 0 feet
 

Statistics

StrDexConIntWisCha
1 (-5) 15 (+2) 6 (-2) 2 (-4) 15 (+2) 6 (-2)
Base Attack Bonus: +0
CMB -2
CMD 3
  Feats: Weapon Finesse
  Skills: Fly +8, Perception +6
  Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Cold Coastlines
Organization: solitary, pair, or flock (3-12)
Treasure: none

  All puffin species have predominantly black or black and white plumage, a stocky build, and large beaks.

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