Puffin
Presented on these pages are base animal statistics for six additional familiars beyond those most commonly used by spellcasters-of course, these statistics can also be used for normal animals as well. These familiars utilize all the standard rules for familiars presented on pages 82-83 of the Core Rulebook. Tiny or smaller familiars in this section use Dexterity to modify Climb and Swim skill checks.
Puffin (CR 1/3)
Diminutive AnimalAlignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +6
Speed: 10 feet, Fly 40 feet (average)
Space: 1 feet
Defense
Armor Class: 16, touch 16, flat-footed 14 (+2 Dex, +4 size)Hit Points: 2 (1d8-2)
Saving Throws: Fort +0, Ref +4, Will +2
Offense
Melee: bite +6 (1d2-5)Reach: 0 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
1 (-5) | 15 (+2) | 6 (-2) | 2 (-4) | 15 (+2) | 6 (-2) |
CMB -2
CMD 3
Feats: Weapon Finesse
Skills: Fly +8, Perception +6
Languages:
Special Abilities
NONEEcology
Environment: Cold CoastlinesOrganization: solitary, pair, or flock (3-12)
Treasure: none
All puffin species have predominantly black or black and white plumage, a stocky build, and large beaks.
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