Queen Bee, Giant
This giant bee is as large as a horse and unusually fat, with light brown stripes on her body.
Queen Bee, Giant (CR 5)
Large VerminAlignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet; Perception +1
Speed: 20 feet, Fly 60 feet (good)
Space: 10 feet
Defense
Armor Class: 17, touch 9, flat-footed 17 (+8 natural, -1 size)Hit Points: 59 (7d8+28)
Saving Throws: Fort +9, Ref +2, Will +3
Immunity: mindaffecting effects
Weaknesses: vulnerability to smoke
Offense
Melee: sting +8 (1d8+6 plus poison)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 18 (+4) | - | 12 (+1) | 13 (+1) |
CMB +10
CMD 20 (28 vs. Trip)
Feats:
Skills: Fly +2
Languages:
Special Abilities
Poison (Ex)
- Delivery: Sting-injury
- Fortitude Save: 17
- Frequency: 1/round for 4 rounds
- Track: Moderate Constitution
- Saves: 2 consecutive saves
Ecology
Environment: Temperate or Warm PlainsOrganization: solitary or colony (1 queen and 3-18 giant bees)
Treasure: incidental (royal jelly)
Bulbous and robust in comparison to others of the same species, giant queen bees are immense, fertile females, easily identified by their larger size and lighter stripes. They grow to 12 feet in length and weigh 140 pounds.
Royal Jelly When a hive of bees needs a new queen to replace one that has died, they feed specially selected larvae royal jelly to trigger the larvae's transformation into new queens. The first queen to hatch then kills any other new queens.
Royal jelly has remarkable effects on other creatures if eaten. A pound of royal jelly provides enough nourishment for a full day, and grants a +4 resistance bonus on all saving throws against disease for the next 24 hours. If a creature sleeps enough to heal damage within 24 hours of eating at least a pound of royal jelly, it heals twice the hit points and ability damage as it otherwise would.
A typical bee hive contains 2d6 pounds of royal jelly-a single pound sells for 100 gp.