Rabbit
This small, furry creature has long ears and oversized feet.
Rabbit (CR 1/6)
Tiny AnimalAlignment: Neutral
Initiative: +3
Senses: Low-Light Vision; Perception +1
Speed: 50 feet
Space: 2-1/2 feet
Defense
Armor Class: 15, touch 15, flat-footed 12 (+3 Dex, +2 size)Hit Points: 3 (1d8-1)
Saving Throws: Fort +1, Ref +5, Will +1
Offense
Melee: bite -2 (1d3-4)Reach: 0 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 9 (-1) | 2 (-4) | 12 (+1) | 5 (-3) |
CMB +1
CMD 7 (11 vs. Trip)
Feats: Run
Skills: Stealth +15
- Racial Modifiers: +8 Acrobatics when jumping
Special Abilities
NONEEcology
Environment: Cold Forests or PlainsOrganization: solitary, pair, or down (3-16)
Treasure: none
Rabbits are burrowing herbivores with short tails, long ears for sensing predators, and powerful hind legs that allow them to leap quickly to safety in an emergency.
They are frequently confused with rodents, but can be distinguished thanks to their two sets of incisor teeth, which are positioned one behind the other.
An average rabbit is between 8 and 20 inches long and weighs 1 to 4 pounds.
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