(Combat)
You can mislead foes about your aim with ranged attacks.
Prerequisites
Base attack bonus +2,
Bluff 3 ranks.
Benefit
You can
Feint with a ranged weapon by throwing a thrown weapon or firing one arrow, bolt, bullet, or other piece of ammunition; this
Feint takes the same action as normal to
Feint, but depending on your weapon, you might have to reload or draw another weapon afterward. When you successfully use a ranged
Feint, you deny that enemy its
Dexterity bonus to AC against your ranged attacks as well as your melee attacks for the same duration as normal. If your feints normally deny a foe its
Dexterity bonus to AC against attacks other than your own, this applies only against others' melee attacks.
Normal
You can
Feint only with a melee weapon, and only against a creature you threaten with that weapon.