Rat Swarm
A squirming, roiling mass of squeaking rats draws closer, teeth flashing and claws scratching everything in its path.
Rat Swarm (CR 2)
Tiny Animal (Swarm)Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision, Scent; Perception +8
Speed: 15 feet, Climb 15 feet, Swim 15 feet
Space: 10 feet
Defense
Armor Class: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)Hit Points: 16 (3d8+3)
Saving Throws: Fort +4, Ref +5, Will +2
swarm traits
Offense
Melee: swarm (1d6 plus disease)Reach: 0 feet
Special Attacks: disease, Distraction (DC 12)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 13 (+1) | 2 (-4) | 13 (+1) | 2 (-4) |
CMB -
CMD -
Feats: Improved Initiative, Skill Focus (Perception)
Skills: Balance +6, Climb +10, Perception +8, Stealth +14, Swim +10 Languages:
Special Abilities
Disease (Ex)
Filth fever: Swarm- injury; save Fort DC 12; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.Ecology
Environment: AnyOrganization: solitary, pack (2-5 swarms), or infestation (6-12 swarms)
Treasure: none
A rat swarm typically consists of a biting, roiling mass of hundreds of disease-ridden rats driven to uncharacteristic heights of aggression by fantastic and overwhelming hunger. In such numbers, they become voracious hunters, capable of killing a full-grown human with hundreds of bites.
Rat swarms are often found in the sewers of large human settlements. Rat swarms surround and attack any warm-blooded prey in their path.