Raven Swarm

A screeching cawing whirlwind of buffeting wings, clawing talons and pecking beaks.
 

Raven Swarm (CR 3)

Tiny Animal (Swarm)
Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision, Scent; Perception +11
  Speed: 10 feet, Fly 40 feet (average)
Space: 10 feet
 

Defense

Armor Class: 14, touch 14, flat-footed 12 (+2 Dex, +2 size, +0 natural)
Hit Points: 18 (4d8)
Saving Throws: Fort +3, Ref +6, Will +3
half damage from piercing and slashing
Immunity: swarm traits
Weaknesses: swarm traits
 

Offense

Melee: swarm (1d6 plus eye-Rake)
Reach: 0 feet
  Special Attacks: Distraction (DC 11), eye-Rake
 

Statistics

StrDexConIntWisCha
2 (-4) 15 (+2) 8 (-1) 2 (-4) 15 (+2) 7 (-2)
Base Attack Bonus: +3
CMB -
CMD -
  Feats: Skill Focus (Perception), Weapon Finesse
  Skills: Fly +10, Perception +11
  Languages:
 

Special Abilities

Eye-Rake (Ex)

Any living creature damaged by a raven swarm must succeed on a DC 11 Reflex save or be blinded as the swarm scratches and tears at the victim's eyes. The blindness lasts for 1d4 days or until healed with a remove blindness or a successful DC 11 Heal check. The save DC is Constitution-based.
 

Ecology

Environment: Temperate Forests
Organization: solitary, unkindness (2-4 swarms), or murder (5-10 swarms)
Treasure: none

  A raven swarm is a disorienting mass of angered birds. Raven swarms have the same general characteristics and habitat of normal ravens.
  Raven swarms attack by surrounding their prey, pecking, scratching and clawing until destroyed or frightened away. They specifically seek the head, face and eyes of victims.
  Copyright Notice Author Scott Greene.

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