Sai

Cost: 1 gp
Weight: 1 lb.
Damage: 1d3 (small), 1d4 (medium)
Critical: x2
Range:
Type: Bashing
Category: Light Melee Weapons
Proficiency: Exotic
Weapon Groups Monk
Special: Disarm, Monk
  A sai is a metal spike Flanked by a pair of prongs used to trap an enemy’s weapon. When wielding a sai, you get a +2 bonus on combat maneuver checks to Sunder an enemy’s weapon. Though pointed, a sai is not usually used for stabbing. Instead, it is used primarily to bludgeon foes, punching with the hilt, or else to catch and Disarm weapons between its tines. Sais are often wielded in pairs.

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