Scarlet Spider
This bright red spider has eight dexterous black legs, and can move with amazing speed for its size.
Scarlet Spider (CR 1/4)
Tiny VerminAlignment: Neutral
Initiative: +5
Senses: Darkvision 60 feet; Perception +4
Speed: 30 feet
Space: 2-1/2 feet
Defense
Armor Class: 18, touch 17, flat-footed 13 (+5 Dex, +1 natural, +2 size)Hit Points: 4 (1d8)
Saving Throws: Fort +2, Ref +5, Will +0
Immunity: mind-affecting effects
Offense
Melee: bite +7 (1d3-4 plus poison)Reach: 0 feet
Special Attacks: poison
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
3 (-4) | 21 (+5) | 10 (+0) | - | 10 (+0) | 2 (-4) |
CMB +3
CMD 9 (21 vs. Trip)
Feats: Weapon Finesse
Skills: Acrobatics +13, Climb +21, Perception +4, Stealth +17
- Racial Modifiers: +8 Acrobatics, +8 Climb, +4 Perception, +4 Stealth
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 10
- Frequency: 1/round for 4 rounds
- Track: Mild Strength
- Saves: 1 save
Ecology
Environment: Any LandOrganization: solitary, pair, or colony (3-8)
Treasure: none
Scarlet spiders are small arachnids with bright red bodies and black legs. Scarlet spiders don't have web attacks. Though they can be found in any terrain, scarlet spiders are more common in environments where they can hunt large insects and small mammals.
A spellcaster who selects a scarlet spider as a familiar gains a +3 bonus on Climb checks as long as the familiar remains within 1 mile of her; a scarlet spider familiar loses the mindless trait and has an Intelligence score appropriate for its master's level.