Sea Snake
This scaly blue-green snake skims the surface of the water in a sinuous ballet of muscle and agility.
Sea Snake (CR 1)
Small AnimalAlignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +9
Speed: 20 feet, Climb 20 feet, Swim 40 feet
Space: 5 feet
Defense
Armor Class: 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)Hit Points: 11 (2d8+2)
Saving Throws: Fort +4, Ref +5, Will +1
Offense
Melee: bite +4 (1d4-1 plus poison)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 1 (-5) | 13 (+1) | 2 (-4) |
CMB +2
CMD 11 (can't be tripped)
Feats: Agile Maneuvers, Weapon Finesse
Skills: Climb +7, Perception +9, Stealth +14, Swim +7
- Racial Modifiers: +4 Perception, +4 Stealth
Special Qualities: Hold Breath
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 12
- Frequency: 1/round for 6 rounds
- Track: Severe Constitution
- Saves: 1 save
Ecology
Environment: Any OceansOrganization: solitary, pair, or nest (3-8)
Treasure: none
This nasty water-dwelling creature is a particular bane to fisherfolk in tropical seas, occasionally getting caught up in their nets and striking angrily at unwary sailors as they spill their catch out onto the deck.
The sea snake tends to follow schools of fish and pick off stragglers, choosing to hunt smaller prey instead of larger foes and only attacking more formidable enemies if it feels threatened.
A sea snake's anatomy is particularly well adapted to its environment, and its single lung takes up its entire length. The average sea snake is 4 feet long from tail to head and weighs 10 pounds.
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