Sea Snake

This scaly blue-green snake skims the surface of the water in a sinuous ballet of muscle and agility.
 

Sea Snake (CR 1)

Small Animal
Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +9
  Speed: 20 feet, Climb 20 feet, Swim 40 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
Hit Points: 11 (2d8+2)
Saving Throws: Fort +4, Ref +5, Will +1
 

Offense

Melee: bite +4 (1d4-1 plus poison)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
8 (-1) 15 (+2) 12 (+1) 1 (-5) 13 (+1) 2 (-4)
Base Attack Bonus: +1
CMB +2
CMD 11 (can't be tripped)
  Feats: Agile Maneuvers, Weapon Finesse
  Skills: Climb +7, Perception +9, Stealth +14, Swim +7 Languages:
  Special Qualities: Hold Breath

 

Special Abilities

Poison (Ex)

Bite-injury; save Fort DC 12; frequency 1/round for 6 rounds; effect 1d3 Con; cure 1 save.
 

Ecology

Environment: Any Oceans
Organization: solitary, pair, or nest (3-8)
Treasure: none

  This nasty water-dwelling creature is a particular bane to fisherfolk in tropical seas, occasionally getting caught up in their nets and striking angrily at unwary sailors as they spill their catch out onto the deck.
  The sea snake tends to follow schools of fish and pick off stragglers, choosing to hunt smaller prey instead of larger foes and only attacking more formidable enemies if it feels threatened.
  A sea snake's anatomy is particularly well adapted to its environment, and its single lung takes up its entire length. The average sea snake is 4 feet long from tail to head and weighs 10 pounds.

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