Shatter

Evocation [sonic]
Level: Artificer 2, Bard 2, Bloodrager 2, Cleric/Oracle 2, Magus 2, Sorcerer/Wizard 2
Components: V, S, M/DF (a chip of mica)
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Area: 5-ft.-radius spread; or one solid object or one crystalline creature
Target: 5-ft.-radius spread; or one solid object or one crystalline creature
Duration: instantaneous
Saving Throw: Will negates (object), Will negates (object) or Fortitude half, see text
Spell Resistance: yes
  Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical Object; or damages a crystalline creature.
  Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such unattended objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.
  Alternatively, you can target shatter against a single solid nonmagical Object, regardless of composition, weighing up to 10 pounds per Caster Level. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per Caster Level (maximum 10d6), with a Fortitude Save for half damage.

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