(Combat)
You can bash things to damage nearby opponents.
Prerequisites
Strength 15,
Powerful Maneuvers.
Benefit
When you attempt a
Strength check to break an
Object that can shatter (nothing made of paper, cloth, leather, or other soft, pliable material), you gain a bonus on the
Strength check equal to your base attack bonus. If you surpass the
Object's break DC, you can send shards of its material flying out in all directions, dealing an amount of piercing, slashing, and bludgeoning damage equal to 1d4 plus 1 point per point of the
Object's
Hardness to all creatures within 10 feet of the
Object, including yourself. A successful
Reflex Save (DC = 10 + 1/2 your Hit Dice + your
Strength modifier) halves the damage.