Shriek Bomb

Alchemical Weapon
Price: 45 gp
Weight: 1/2 lb.
Construction: Craft (alchemy) DC 20

Description

This yellow ball of volatile resin has a hemp wick. Lighting the fuse is a Move Action; 1d3–1 rounds later (a result of 0 rounds takes place at the end of your turn), the shriek bomb explodes, dealing 2d6 points of sonic damage to creatures in a 10-footradius burst (Fortitude DC 15 half). A shriek bomb can be thrown as a Splash Weapon with a range of 10 feet.

Weapon Properties

Type: ranged
Damage: 2d6
Critical:
Range: 10 ft.
Type: sonic
Special: splash, see text

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