Siphon Might

Necromancy
Level: Artificer * 3, Druid * 3, Hunter * 3, Magus * 3, Sorcerer */Wizard * 3, Summoner * 3, Warlock * 3
Components: V, S
Casting Time: 1 round
Range: close (25 ft. + 5 ft./2 levels)
Target: one creature
Duration: 1 round/level
Saving Throw: Fortitude half
Spell Resistance: yes
  You drain the might of the target and transfer that power to another creature. The subject takes a penalty to Strength equal to 1d6 + 1 per 2 Caster Levels (maximum 1d6 + 5). This effect can't cause the subject's Strength score to drop below 1. A successful Fortitude Save halves this penalty. This penalty doesn't stack with itself or the penalty applied from ray of enfeeblement. You can grant any one creature adjacent to you (including yourself) an Enhancement Bonus to Strength equal to the Strength penalty imposed by this spell.

Contents


Powered by World Anvil