Slitherrat

These rodents have a long three to four foot long snakelike body covered in fur, with four almost vestigial legs on each side. The long body tapers into a rat-like tail at the end, adding another foot to the creature's overall length. The head, although large, is clearly that of a giant rat; but the long front teeth glitter, for they are made of thin, sharp diamond.
 

Slitherrat (CR 3)

Medium Animal
Alignment: Neutral
Initiative: +3
Senses: Low-Light Vision, Scent; Perception +4
  Speed: 30 feet, Burrow 30 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
Hit Points: 25 (4d8+4)
Saving Throws: Fort +5, Ref +7, Will +2
 

Offense

Melee: bite +6 (1d6+1)
Reach: 5 feet
  Special Attacks: diamond teeth
 

Statistics

StrDexConIntWisCha
10 (+0) 17 (+3) 13 (+1) 2 (-4) 13 (+1) 4 (-3)
Base Attack Bonus: +3
CMB +3
CMD 16 (20 against Trip)
  Feats: Skill Focus (Perception), Weapon Finesse
  Skills: Climb +8, Perception +4, Stealth +8
  • Racial Modifiers: uses Dex to modify Climb
Languages:
  Special Qualities: pass through crystal

 

Special Abilities

Diamond Teeth (Ex)

Because the teeth are so hard and sharp, a slitherrat's bite attack bypasses all hardness and deals 1d6+1 damage

Pass Through Crystal (Ex)

Slitherrats may pass through crystal and similar gemstone-like materials as if they were not even present, leaving no trace of their passage.
 

Ecology

Environment: Any Underground
Organization: solitary or cache (2-12)
Treasure: none

  Slitherrats are a bizarre variant of the giant rat, sometimes found in places with heavy crystalline mineral deposits. These strange creatures use their teeth to dig through earth and solid rock when they encounter such obstacles.
  Credit Original author Matthew J. Finch Originally appearing in The Spire of Iron and Crystal (© Frog God Games/Matthew J. Finch, 2011)

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