Sloth

Presented here are the base animal statistics for all of the most commonly used familiars-of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
 

Sloth (CR 1/6)

Tiny Animal
Alignment: Neutral
Initiative: -2
Senses: Low-Light Vision, Scent; Perception +1
  Speed: 5 feet, Climb 5 feet
Space: 2-1/2 feet
 

Defense

Armor Class: 11, touch 10, flat-footed 11 (-2 Dex, +1 natural, +2 size)
Hit Points: 5 (1d8+1)
Saving Throws: Fort +3, Ref +0, Will +1
 

Offense

Melee: 2 claws -1 (1d2-3)
Reach: 0 feet
 

Statistics

StrDexConIntWisCha
5 (-3) 7 (-2) 12 (+1) 2 (-4) 12 (+1) 7 (-2)
Base Attack Bonus: +0
CMB -4
CMD 3 (7 vs. Trip)
  Feats: Skill Focus (Stealth)
  Skills: Climb +10, Stealth +17, Swim +2 Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Warm Forests
Organization: solitary or pair
Treasure: none

  Sloths are tree-dwelling herbivores. They are known for their efficient metabolisms and slow movement.

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