Sloth
Presented here are the base animal statistics for all of the most commonly used familiars-of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
Sloth (CR 1/6)
Tiny AnimalAlignment: Neutral
Initiative: -2
Senses: Low-Light Vision, Scent; Perception +1
Speed: 5 feet, Climb 5 feet
Space: 2-1/2 feet
Defense
Armor Class: 11, touch 10, flat-footed 11 (-2 Dex, +1 natural, +2 size)Hit Points: 5 (1d8+1)
Saving Throws: Fort +3, Ref +0, Will +1
Offense
Melee: 2 claws -1 (1d2-3)Reach: 0 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 2 (-4) | 12 (+1) | 7 (-2) |
CMB -4
CMD 3 (7 vs. Trip)
Feats: Skill Focus (Stealth)
Skills: Climb +10, Stealth +17, Swim +2 Languages: