Special Act
You push your abilities beyond their limits, pulling off a miraculous feat in response to great need.
Eligible Classes
AllActivation
Non-Action or as the action attemptedEffect
You can attempt an action that would normally be impossible. Success is not guaranteed and will require a roll determined by the DM. Possibilities include (but are not limited to):- Casting a spell slot you do not have memorized or known
- Making an attack that bypasses Damage Reduction or other special defenses
- Adding a specific critical die to an attack
- Using a skill or ability in a fashion it is not ordinarily able to be used for (but still makes at least some sense)
- Making a Diplomacy check to persuade in the midst of combat.
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