Spectral Scout

Conjuration (Creation)
Level: Artificer * 3, Bard * 3, Druid * 3, Hunter * 3, Ranger * 3, Shaman * 3, Sorcerer */Wizard * 3
Components: V, S
Casting Time: 1 minute
Range: 1 mile
Effect: one incorporeal animal of size Tiny or smaller
Duration: 10 minutes/level (D)
Saving Throw: None
Spell Resistance: no
  You summon a spectral creature in the shape of the Tiny or smaller animal of your choice, which always appears in your square. The creature emits a faint glow of a color you choose at the time of the spell's casting, providing the illumination of a candle. It has the same statistics as the creature after which it is modeled (including ability scores, Armor Class, feats, senses, skills, and speed), but is Incorporeal and has only 1 hit point. A spectral scout cannot attack, but can otherwise follow any basic instructions that could be given to a pet or animal companion of similar Intelligence but without the need to make Handle Animal skill checks. A spectral scout can communicate verbally with the caster but can't be understood by others. A spectral scout can relay information it has directly witnessed with perfect clarity, including sights, sounds, and smells, but it cannot further interpret that information. For example, a spectral scout can report on how many individuals it sees, the direction they are going, and what equipment they carry; it can't tell the caster whether the people were friend or foe, or their objective.