Spellcurse

Necromancy [curse]
Level: Antipaladin* 2, Artificer * 3, Cleric */Oracle * 3, Inquisitor * 2, Shaman * 4, Warlock * 3
Components: V, S, M (a fragment of a destroyed magical item)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level)
Target: one creature
Duration: instantaneous
Saving Throw: Will half
Spell Resistance: yes
  You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. The target takes 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it. The spells themselves are not dispelled or modified.