Spider, Giant

A spider the size of a man crawls silently from the depths of its funnel-shaped web.
 

Spider, Giant (CR 1)

Medium Vermin
Alignment: Neutral
Initiative: +3
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
  Speed: 30 feet, Climb 30 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 13, flat-footed 11 (+1 armor, +3 Dex)
Hit Points: 16 (3d8+3)
Saving Throws: Fort +4, Ref +4, Will +1
Immunity: mind-affecting effects
 

Offense

Melee: bite +2 (1d6 plus poison) Special Attack Web (+5 ranged, DC 12, hp 2)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
11 (+0) 17 (+3) 12 (+1) - 10 (+0) 2 (-4)
Base Attack Bonus: +2
CMB +2
CMD 15 (27 vs. Trip)
  Feats:
  Skills: Climb +16, Perception +4 (+8 in webs), Stealth +7 (+11 in webs) Languages:
 

Special Abilities

Poison (Ex)

Bite-injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.
 

Ecology

Environment: Any
Organization: solitary, pair, or colony (3-8)
Treasure: incidental

  The statistics above are for a web-spinning spider. Hunting spiders lose the web ability but gain a +8 racial modifier on Acrobatics checks. All giant spiders have a +2 racial bonus on poison save DCs.
  Other species of giant spiders exist, as detailed below.
  Species CR Size HD Scarlet spider 1/4 Tiny 1d8 Giant crab spider 1/2 Small 2d8 Giant black widow 3 Large 5d8 Ogre spider 5 Huge 7d8 Giant tarantula 8 Gargantuan 10d8 Goliath spider 11 Colossal 14d8