Spider, Giant
A spider the size of a man crawls silently from the depths of its funnel-shaped web.
Spider, Giant (CR 1)
Medium VerminAlignment: Neutral
Initiative: +3
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
Speed: 30 feet, Climb 30 feet
Space: 5 feet
Defense
Armor Class: 14, touch 13, flat-footed 11 (+1 armor, +3 Dex)Hit Points: 16 (3d8+3)
Saving Throws: Fort +4, Ref +4, Will +1
Immunity: mind-affecting effects
Offense
Melee: bite +2 (1d6 plus poison) Special Attack Web (+5 ranged, DC 12, hp 2)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | - | 10 (+0) | 2 (-4) |
CMB +2
CMD 15 (27 vs. Trip)
Feats:
Skills: Climb +16, Perception +4 (+8 in webs), Stealth +7 (+11 in webs)
- Racial Modifiers: +4 Perception, +4 Stealth (+8 in webs), +16 Climb
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 14
- Frequency: 1/round for 4 rounds
- Track: Moderate Strength
- Saves: 1 save
Ecology
Environment: AnyOrganization: solitary, pair, or colony (3-8)
Treasure: incidental
The statistics above are for a web-spinning spider. Hunting spiders lose the web ability but gain a +8 racial modifier on Acrobatics checks. All giant spiders have a +2 racial bonus on poison save DCs.
Other species of giant spiders exist, as detailed below.
Species CR Size HD Scarlet spider 1/4 Tiny 1d8 Giant crab spider 1/2 Small 2d8 Giant black widow 3 Large 5d8 Ogre spider 5 Huge 7d8 Giant tarantula 8 Gargantuan 10d8 Goliath spider 11 Colossal 14d8