Spinosaurus

This titanic saurian has a crocodilian snout, powerful front claws, and a colorful sail-like ridge that runs down its back.
 

Spinosaurus (CR 11)

Gargantuan Animal
Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision, Scent; Perception +25
  Speed: 40 feet, Swim 30 feet
Space: 20 feet
 

Defense

Armor Class: 24, touch 8, flat-footed 22 (+2 Dex, +16 natural, -4 size)
Hit Points: 170 (20d8+80)
Saving Throws: Fort +16, Ref +16, Will +9
 

Offense

Melee: bite +23 (2d8+12/19-20 plus Grab), 2 claws +23 (2d6+12)
Reach: 20 feet
  Special Attacks: Pounce, Swallow Whole (2d8+12, AC 18, 17 hp)
 

Statistics

StrDexConIntWisCha
34 (+12) 15 (+2) 18 (+4) 2 (-4) 13 (+1) 13 (+1)
Base Attack Bonus: +15
CMB +31 (+35 Grapple)
CMD 43
  Feats: Critical Focus, Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Run, Skill Focus (Perception), Staggering Critical
  Skills: Perception +25, Swim +28
  Languages:
  Special Qualities: Hold Breath

 

Special Abilities

NONE
 

Ecology

Environment: Warm Forests or Marshes
Organization: solitary, pair, or pack (3-6)
Treasure: none

  Larger even than the tyrannosaurus, the spinosaurus is 60 feet long and weighs 25,000 pounds or more. It hunts primarily along coastal and river shorelines.
  Spinosaurus Companions
  Starting Statistics: Size Medium; Speed 30 ft., swim 20 ft.; AC +3 natural armor; Attack bite (1d6), 2 claws (1d4 Ability Scores Str 18, Dex 15, Con 15, Int 2, Wis 13, Cha 3.
  7th-Level Advancement: Size Large; AC +2 natural armor; Attack bite (1d8), 2 claws (1d6 Ability Scores Str +8, Dex -2, Con +4.