Spitting Gargoyle

A grotesque winged humanoid, it has a stony hide and wickedly-pointed horns. Its mouth is a gaping "O" like a water spout, and its chin is stained with a green patina of corrosion.
 

Spitting Gargoyle (CR 5)

Medium Monstrous Humanoid (Earth)
Alignment: Chaotic Evil
Initiative: +2
Senses: Darkvision 60 feet; Perception +10
  Speed: 40 feet, Fly 60 feet (average)
Space: 5 feet
 

Defense

Armor Class: 16, touch 12, flat-footed 14 (+2 Dex, +4 natural)
Hit Points: 52 (5d10+20 plus 5)
Saving Throws: Fort +5, Ref +6, Will +4
Damage Reduction: 10/magic
 

Offense

Melee: 2 claws +7 (1d6+2), bite +7 (1d4+2), gore +7 (1d4+2)
Reach: 5 feet
  Special Attacks: acid spit
 

Statistics

StrDexConIntWisCha
15 (+2) 14 (+2) 18 (+4) 10 (+0) 11 (+0) 7 (-2)
Base Attack Bonus: +5
CMB +7
CMD 19
  Feats: Hover, Skill Focus (Fly), Toughness
  Skills: Fly +13, Perception +10, Stealth +12 (+16 stony environs), Survival +8 Languages: Common, Terran
  Special Qualities: Freeze

 

Special Abilities

Acid Spit (Ex)

30-foot line, once every 4 rounds, damage 3d6 acid, Reflex DC 16 half. The save DC is Constitution based.

Freeze (Ex)

A spitting gargoyle can hold itself so still it appears to be a statue. A spitting gargoyle that uses freeze can take 20 on its Stealth check to hide in plain sight as a stone statue.
 

Ecology

Environment: Any
Organization: solitary, pair, or nasty (5-16)
Treasure: standard

  Like its cousin the common gargoyle, spitting gargoyles are cruel creatures taking great delight in torturing others just to watch their suffering.
  Before closing to attack with their melee attacks, spitting gargoyles often dive to use their acid spit attacks initially to soften up their targets.
  Other than the variations mentioned here, they in all other ways conform to the standard gargoyle as detailed in the Pathfinder Roleplaying Game Bestiary.
  Credit Original author Greg A. Vaughan Originally appearing in Slumbering Tsar (© Frog God Games/ Greg A. Vaughan, 2012)

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