Squid
This slender red squid darts through the water with alacrity. Two large eyes stare from above the creature's tentacles.
Squid (CR 1)
Medium Animal (Aquatic)Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +7
Speed: Swim 60 feet, jet 240 feet
Space: 5 feet
Defense
Armor Class: 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)Hit Points: 13 (3d8)
Saving Throws: Fort +3, Ref +7, Will +2
ink cloud (5-ft. radius)
Offense
Melee: bite +4 (1d3+2), tentacles +2 (1d4+1 plus Grab)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 2 (-4) | 12 (+1) | 2 (-4) |
CMB +4 (+8 Grapple)
CMD 16
Feats: Improved Initiative, Lightning Reflexes, Multiattack
Skills: Perception +7, Swim +10
Languages:
Special Abilities
Ink Cloud (Ex)
A squid can emit a 5-foot-radius cloud of ink once per minute as a free action while underwater. This cloud provides total concealment. The ink persists for 1 minute.Jet (Ex)
A squid can jet in a straight line as a full-round action. It does not provoke attacks of opportunity while jetting.Ecology
Environment: Any OceansOrganization: solitary, pair, or school (3-12)
Treasure: none
Squids are aggressive predators that fear little and are more than willing to attack prey larger than themselves.
Squid Companions Starting Statistics: Size Medium; AC +1 natural; Speed swim 60 ft., jet 240 ft.; Attack tentacles (1d4 plus grab), bite (1d3 Ability Scores Str 14, Dex 15, Con 11, Int 2, Wis 12, Cha 2; Special Qualities low-light vision, ink cloud.
4th-Level Advancement: Ability Scores Str +2, Con +2.