Stingchuck

Cost: —
Weight: 9 lbs.
Damage: 1d3 (small), 1d4 (medium)
Critical: x2
Range: 10 ft.
Type: Bashing
Category: Ranged Weapons
Proficiency: Simple
Weapon Groups Thrown
Special: See Text
  A stingchuck is a foul bag made of a humanoid’s head with the brain removed and the skull heavily scored so that it bursts open when thrown.
  Normally filled with biting vermin, a stingchuck acts as a Splash Weapon. When it hits, the vermin bite and sting the target, dealing 1d6 points of damage and forcing a DC 11 Fortitude Save to avoid being Nauseated for 1d3 rounds. Each round a creature remains Nauseated by a stingchuck, it takes 1 additional point of damage from the biting vermin. All creatures within the splash effect take 1 point of damage from the vermin but do not risk being Nauseated.

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