Symbol of Persuasion
Enchantment (Charm) [mind-affecting]
Level: Cleric/Oracle 6, Sorcerer/Wizard 6, Warlock 6
Components: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp)
Casting Time: 10 minutes
Range: 0 ft. (see text)
Effect: one symbol
Duration: see text
Saving Throw: Will negates
Spell Resistance: yes
This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the Charm monster spell) for 1 hour per Caster Level.
Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes per Caster Level.
Note: Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion.
Level: Cleric/Oracle 6, Sorcerer/Wizard 6, Warlock 6
Components: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp)
Casting Time: 10 minutes
Range: 0 ft. (see text)
Effect: one symbol
Duration: see text
Saving Throw: Will negates
Spell Resistance: yes
This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the Charm monster spell) for 1 hour per Caster Level.
Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes per Caster Level.
Note: Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion.