The Ravager, Crawler Form

This enormous creature stands 18 ft. high at the shoulders and has a body 30 ft. long. Its body is long and narrow, with eight stubby legs ending in ebon claws the size of large falchions. Its mouth is filled with sharp black teeth, and its eyes are jet-black orbs the size of dinner platters, set above a delicate muzzle like that of a bulldog. The body is hairless, covered with a thick, leathery crimson hide.
 

The Ravager, Crawler Form (CR 30)

Gargantuan Magical Beast
Alignment: Neutral
Initiative: +7
Senses: Darkvision 120 feet, Low-Light Vision, Scent, Tremorsense 60 feet; Perception +45
  Speed: 50 feet, Burrow 20 feet
Space: 20 feet
 

Defense

Armor Class: 45, touch 13, flat-footed 38 (+7 Dex, +32 natural, -4 size)
Hit Points: 857 (35d10+630 plus 35) Regeneration 20 (epic-level weapons and artifacts), vampiric healing
Saving Throws: Fort +39, Ref +26, Will +20
magic disruption (1-4 on d20)
Damage Reduction: 30/ epic
Immunity: energy drain
Energy Resistance: death, energy 20
 

Offense

Melee: bite +46 (6d6+15/19-20/x3), 4 claws +46 (4d6+15/15- 20)
Reach: 15 feet
  Special Attacks: Trample (4d6+22, DC 42)
 

Statistics

StrDexConIntWisCha
40 (+15) 24 (+7) 46 (+18) 6 (-2) 25 (+7) 24 (+7)
Base Attack Bonus: +35
CMB +54
CMD 71 (75 vs. Trip)
  Feats: Cleave, Combat Reflexes, Critical Focus, Great Cleave, Great Fortitude, Improved Critical (bite), Improved Critical (claw), Improved Natural Armor (x4), Improved Natural Attack (bite), Improved Natural Attack (claw), Improved Vital Strike, Iron Will, Toughness, Vital Strike
  Skills: Perception +45
  Languages:
  Special Qualities: form-shifting

 

Special Abilities

Death Resistance (Ex)

The Ravager possesses an innate resistance to effects that would kill or permanently incapacitate it, including petrification and imprisonment. Against such effects it is considered to automatically make any required saving throws.

Energy Resistance (Ex)

The Ravager possesses energy resistance against all forms of energy attack (fire, cold, electricity, acid, and sonic).

Form-Shifting (Ex)

The Ravager can physically alter its physiology to take on one of the three listed forms: the crawler, the brawler, or the flier. Doing so takes one minute, and during this period it cannot take any other actions, though it is not considered helpless.

Magic Disruption (Su)

Every time the Ravager comes into contact with a spell or spell-like or supernatural effect, there is a chance as indicated above that the magic does not affect it. In the case of ongoing effects, a new check is made each round.

Regeneration (Ex)

The Ravager and its brood treat all damage as subdual, except damage from epic-level weapons and artifacts.

Trample (Ex)

The Ravager gains its vampiric healing ability on this damage where appropriate. The Ravager does not have this ability in its flier form. Instead, it gains Snatch as a bonus feat.

Vampiric Healing (Su)

Whenever the Ravager hits with a melee attack, it is healed hit points equal to half the damage it inflicts on its opponent. This ability cannot heal it above its natural maximum hit points. This ability extends to its trample special attack, where applicable.
 

Ecology

Environment: Any
Organization: solitary
Treasure: none

  The Ravager was created eons ago by a primeval race of beings who believed in the unity of three forces: body, mind, and spirit. In their ongoing war with another race of savages, they created several weapons of terrible power. The greatest of these is the living beast known only as the Ravager.
  This beast was given incredible vitality, and the power to manipulate its own body to assume a form most advantageous to it: a crawling weasel-like form that can burrow, a hulking apelike humanoid form with greater reach and strength, and a winged form to allow it greater mobility and agility.
  After being used once or twice on the battlefield, those who created it realized its awesome danger and contained it in the strongest prison they could devise, suspended in time until it would once again be needed.
  However, due to the subsequent influence of Orcus near the vault where the Ravager was contained, the wards were damaged, and a taint of evil infected its quarantine. This has resulted in it reproducing asexually, and has granted the Ravager an astonishing capacity for growth. For every week that it lives, it permanently gains 1 hit die. There is no known limit to how far this advancement can go before it either devastates the planet it lives on or collapses under its own weight.

Contents


Comments

Please Login in order to comment!
Powered by World Anvil