Thunderstriker

The thunderstriker adopts an unusual fighting style, gripping a heavy weapon with both hands and switching to a defensive posture with weapon and buckler, lashing out with the shield with surprising speed and power.
 

Strapped Shield (Ex)

At 3rd level, a thunderstriker takes no penalty on attack rolls when using a weapon in two hands while wearing a buckler.
  This ability replaces armor training 1.
 

Hardbuckler (Ex)

At 7th level, a thunderstriker may make shield bash attacks with a buckler as if it were a light shield.
  This ability replaces armor training 2.
 

Knockback Smash (Ex)

At 11th level, when a thunderstriker uses their buckler to attack, they gain a bonus equal to the Enhancement Bonus of the buckler on both attack and damage rolls.
  This ability replaces armor training 3.
 

Hammer and Anvil (Ex)

At 13th level, a thunderstriker suffers only half the normal penalties for Two-Weapon Fighting when using a buckler as their off-hand weapon.
  This ability replaces weapon training 3.
 

Buckler Defense (Ex)

At 15th level, a thunderstriker retains partial use of their buckler even when using a weapon in both hands or in each hand (rather than losing their Shield Bonus until the beginning of their next turn). They gain a +1 Shield Bonus to AC and may apply the benefits of any feats they know that require the use of a shield, but do not benefit from any magical properties their shield may possess.
  This ability replaces armor training 4.
 

Balanced Bashing (Ex)

At 17th level, a thunderstriker no longer suffers Two-Weapon Fighting penalties when using a buckler as their off-hand weapon.
  This ability replaces weapon training 4.
 

Improved Buckler Defense (Ex)

At 19th level, a thunderstriker does not forfeit their Shield Bonus to AC from a buckler when fighting two-handed.
  This ability replaces armor mastery.

Parent Class

Fighter
 

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