Titan Centipede
A writhing, seemingly endless segmented monstrosity crawls forth, its great mandibles clacking as it spies prey.
Titan Centipede (CR 9)
Colossal VerminAlignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet; Perception +4
Speed: 60 feet, Climb 60 feet
Space: 30 feet
Defense
Armor Class: 21, touch 2, flat-footed 21 (+19 natural, -8 size)Hit Points: 135 (10d8+90)
Saving Throws: Fort +16, Ref +3, Will +3
Immunity: mind-affecting effects
Offense
Melee: bite +15 (4d6+24 plus poison)Reach: 30 feet
Special Attacks: Trample (6d6+24, DC 31)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
43 (+16) | 11 (+0) | 29 (+9) | - | 10 (+0) | 2 (-4) |
CMB +31
CMD 41 (can't be tripped)
Feats:
Skills: Climb +24, Perception +4, Stealth -8
- Racial Modifiers: +4 Perception, +8 Stealth
Special Qualities: Compression
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 24
- Frequency: 1/round for 6 rounds
- Track: Fatal Dexterity
- Saves: 2 consecutive saves
Ecology
Environment: Temperate or Warm Forests or UndergroundOrganization: solitary, pair, or colony (3-6)
Treasure: none
The largest of their kind, titan centipedes are thankfully also the rarest. They attack other living creatures fearlessly, and require constant sustenance to nourish their vast bulk. Humanoids are in most danger from titan centipedes when mounted rather than afoot-a good-sized horse makes a much more satisfying meal to the centipede than a few bites of human.
Titan centipedes are solitary by nature and because of the demands of their appetite, though when food is plentiful, multiple centipedes sometimes lurk in the same area.