Tombotu

This creature vaguely resembles a gorilla. It is gray in color, however, and much more powerfully muscled than any natural ape. From its lower jaw sprout two vicious upward-thrusting tusks.
 

Tombotu (CR 4)

Large Monstrous Humanoid
Alignment: Neutral
Initiative: +2
Senses: Darkvision 60 feet, Scent; Perception +11
  Speed: 30 feet, Climb 30 feet
Space: 10 feet
 

Defense

Armor Class: 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, -1 size)
Hit Points: 42 (5d10+15)
Saving Throws: Fort +4, Ref +6, Will +5
 

Offense

Melee: 2 claws +9 (1d6+5 plus Grab), bite +9 (1d8+5)
Reach: 10 feet
  Special Attacks: Rend (2 claws, 1d6+7)
 

Statistics

StrDexConIntWisCha
21 (+5) 15 (+2) 16 (+3) 11 (+0) 12 (+1) 11 (+0)
Base Attack Bonus: +5
CMB +11 (+15 Grapple)
CMD 23
  Feats: Alertness, Endurance
  Skills: Acrobatics +6, Climb +19, Diplomacy +3, Perception +11, Sense Motive +3, Stealth +6
  Languages: Common, Tombotu
 

Special Abilities

NONE
 

Ecology

Environment: Warm Forests, Hills, Mountains, or Plains
Organization: solitary, pair, or gang (3-6)
Treasure: incidental

  Tombotu are believed to be the foul offspring of a quasi-deity ape god (believed to be Bonjo Tombo or his twin brother Ponjo Tombo). These gray, apelike humanoids are bred from human or apelike mothers, although the resulting progeny often kills the mother. Tombotu may mate with other tombotu. The tombotu are fairly intelligent aggressors and are often found leading dire apes, girallons, and other ape-like creatures, communicating with them through grunts and body language.
  Some humanoid cultures journey to the tombotu homelands where they conduct raids, capturing as many tombotu as they can. Captured tombotu are sold as slaves and used as opponents in gladiatorial contests where their ferocious skills are put to the test. Some few tribes of tombotu have actually made truces with other humanoid races, agreeing to sell off their children in exchange for food and other things the tribe may need. Such things are frowned upon by most other tombotu tribes, viewing those who engage in such practices as savages and traitors to their own race.
  Tombotu are fond of human flesh and often organized massive hunts where humans are the prey. Some tombotu tribes disdain this practice, feeling it makes them little better than the animals they ascended from. Others, however, relish in the hunts, which can last for days at a time. Humans are also kept as slaves by many tombotu tribes. Even those tribes that look down upon the hunts keep human slaves. Most human slaves are house slaves, tending to the needs of the family, such as cooking and cleaning.
  In combat, a tombotu likes to attack using surprise, often hiding and dangling from jungle trees as its prey pass beneath, snatching up the unsuspecting prey and strangling it to death or breaking the neck of its quarry while it is held immobile by the tombotu's great strength. If threatened with death, a tombotu attempts to flee rather than face certain destruction.

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