(General)
After years of practice, cautious experiments, or sheer stubbornness, you have gained the ability to teach unintelligent plant creatures to follow simple commands.
Prerequisites
Handle Animal 5 ranks,
Knowledge (nature) 5 ranks.
Benefit
A character with this feat treats creatures of the plant type with
Intelligence scores of 3 or lower as animals for the purposes of the
Handle Animal skill. Plant creatures without an
Intelligence score are treated as animals with an
Intelligence of 1 for these purposes. Ordinary plants lack
Wisdom and
Charisma scores-they aren't creatures and can't be trained.