Triceratops
This beast's armored head has three sharp horns decorating its face and a large round crest angling back over its neck from its skull.
Triceratops (CR 8)
Huge AnimalAlignment: Neutral
Initiative: -1
Senses: Low-Light Vision, Scent; Perception +24
Speed: 30 feet
Space: 15 feet
Defense
Armor Class: 21, touch 7, flat-footed 21 (-1 Dex, +14 natural, -2 size)Hit Points: 119 (14d8+56)
Saving Throws: Fort +15, Ref +8, Will +5
Offense
Melee: gore +17 (2d10+12)Reach: 15 feet
Special Attacks: Powerful Charge (gore, 4d10+16), Trample (1d8+12, DC 25)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
26 (+8) | 9 (-1) | 19 (+4) | 2 (-4) | 12 (+1) | 7 (-2) |
CMB +20
CMD 29 (33 vs. Trip)
Feats: Great Fortitude, Powerful Maneuvers, Improved Critical, Run, Skill Focus (Perception), Weapon Focus (gore)
Skills: Perception +24
Languages:
Special Abilities
NONEEcology
Environment: Warm PlainsOrganization: solitary, pair, or herd (5-8)
Treasure: none
The triceratops is a stubborn and short-tempered herbivore. A typical triceratops is 30 feet long and weighs 20,000 pounds.
Triceratops Companions Starting Statistics: Size Medium; Speed 30 ft.; AC +6 natural armor; Attack gore (1d8 Ability Scores Str 10, Dex 13, Con 11, Int 2, Wis 12, Cha 7.
7th-Level Advancement: Size Large, AC +3 natural armor; Attack gore (2d6 Ability Scores Str +8, Dex -2, Con +4; Special Qualities powerful charge.