Tunche

Standing on three legs, this creature is a mix of dangerous jungle animals and plants fused into one deadly predator.
 

Tunche (CR 17)

Huge Fey
Alignment: Chaotic Neutral
Initiative: +9
Senses: Darkvision 60 feet, Low-Light Vision, Scent; Perception +33
  Speed: 50 feet, Climb 20 feet, Swim 20 feet ( feather step)
Space: 15 feet
 

Defense

Armor Class: 31, touch 13, flat-footed 26 (+5 Dex, +18 natural, -2 size)
Hit Points: 262 (25d6+175)
Saving Throws: Fort +15, Ref +19, Will +19
Damage Reduction: 15/cold iron and slashing
 

Offense

Melee: bite +22 (2d8+11/19-20 plus poison), 4 claws +22 (3d6+11)
Reach: 15 feet
  Special Attacks: poison, Rend (2 claws, 3d6+16)
  Spell-Like Abilities (CL 20th; Concentration +27):

Statistics

StrDexConIntWisCha
33 (+11) 21 (+5) 24 (+7) 12 (+1) 20 (+5) 25 (+7)
Base Attack Bonus: +12
CMB +25 (+27 Bull Rush)
CMD 40 (42 vs. Bull Rush, 42 vs. Trip)
  Feats: Awesome Blow, Blind-Fight, Cleave, Combat Reflexes, Great Cleave, Powerful Maneuvers, Improved Critical (bite), Improved Initiative, Improved Vital Strike, Vital Strike, Weapon Focus (bite), Weapon Focus (claw)
  Skills: Acrobatics +21 (+29 when jumping), Bluff +22, Climb +19, Intimidate +32, Knowledge (geography) +29, Knowledge (nature) +29, Perception +33, Sense Motive +33, Stealth +25 (+33 in forests), Swim +19 Languages: Aklo, Sylvan; speak with plants, tongues
  Special Qualities: Change Shape (Small or Medium humanoid; alter self), Sound Mimicry (sounds and voices)

 

Tunche.jpg

Special Abilities

Feather Step (Su)

A tunche in a forest ignores the adverse movement effects of difficult terrain, and can even take 5-foot steps in difficult terrain.

Poison (Ex)

Bite-injury; save Fort DC 29; frequency 1/round for 6 rounds; effect 1d4 Con and 1d4 Wis plus nauseated for 1 round; cure 2 consecutive saves.
 

Ecology

Environment: Warm Forests
Organization: solitary
Treasure: standard

  A tunche is a bizarre forest creature with twisted feline legs, a dense body resembling jungle undergrowth, clawed arms like those of a praying mantis, and a head resembling a cross between a monstrous spider's head and a jungle orchid. Although it has plant and animal features, a tunche is neither plant nor animal and is immune to effects that specifically target such creatures.
  Considering itself the ultimate protector of the jungle, a tunche prowls its domain in search of any who might despoil this vibrant and lush environment. If a tunche encounters travelers who treat the jungle with proper respect, it might simply observe them or demand an offering in exchange for allowing them to pass through its territory.
  A tunche especially enjoys toying with its victims, using its magic to confuse and mislead its opponents. A tunche rarely kills a foe without toying with it first, unless the target is actively harming plants or animals.
  A tunche stands 20 feet tall and weighs 4,000 pounds.