Vireseed Swarm
A wave of wing-like seedpods whips through the air, each tipped by a miniscule thorn and propelled by a rapidly lashing tendril.
Vireseed Swarm (CR 5)
Fine Plant (Swarm)Alignment: Neutral
Initiative: +1
Senses: Blindsense 60 feet; Perception +0
Speed: 5 feet, Fly 30 feet (perfect)
Space: 10 feet
Defense
Armor Class: 19, touch 19, flat-footed 18 (+1 Dex, +8 size)Hit Points: 51 (7d8+35)
Saving Throws: Fort +9, Ref +3, Will +2
swarm traits
Immunity: plant traits, weapon damage
Weaknesses: vulnerability to fire
Offense
Melee: swarm (2d6 plus infestation)Reach: 0 feet
Special Attacks: Distraction (DC 17)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
1 (-5) | 13 (+1) | 18 (+4) | - | 10 (+0) | 13 (+1) |
CMB -
CMD -
Feats:
Skills: Climb +3, Fly +9, Perception +0
- Racial Modifiers: modifies Climb with Dexterity
Special Abilities
Infestation (Ex)
Swarm-injury; save Fort DC 17; onset immediate; frequency 1/round for 3 rounds; effect 1 Con damage; cure applying flame to the infested character deals 1d6 points of fire damage but immediately destroys the infestation; blight, reduce plants, and remove disease also automatically destroy the infestation. (See page 245 of the GameMastery Guide for more details on infestations.)Ecology
Environment: AnyOrganization: solitary, flight (2-4 swarms), or cloud (5-7 swarms)
Treasure: none
A swarm of vireseeds.
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