Vireseed Swarm

A wave of wing-like seedpods whips through the air, each tipped by a miniscule thorn and propelled by a rapidly lashing tendril.
 

Vireseed Swarm (CR 5)

Fine Plant (Swarm)
Alignment: Neutral
Initiative: +1
Senses: Blindsense 60 feet; Perception +0
  Speed: 5 feet, Fly 30 feet (perfect)
Space: 10 feet
 

Defense

Armor Class: 19, touch 19, flat-footed 18 (+1 Dex, +8 size)
Hit Points: 51 (7d8+35)
Saving Throws: Fort +9, Ref +3, Will +2
swarm traits
Immunity: plant traits, weapon damage
Weaknesses: vulnerability to fire
 

Offense

Melee: swarm (2d6 plus infestation)
Reach: 0 feet
  Special Attacks: Distraction (DC 17)
 

Statistics

StrDexConIntWisCha
1 (-5) 13 (+1) 18 (+4) - 10 (+0) 13 (+1)
Base Attack Bonus: +5
CMB -
CMD -
  Feats:
  Skills: Climb +3, Fly +9, Perception +0
  • Racial Modifiers: modifies Climb with Dexterity
Languages:
 

Special Abilities

Infestation (Ex)

Swarm-injury; save Fort DC 17; onset immediate; frequency 1/round for 3 rounds; effect 1 Con damage; cure applying flame to the infested character deals 1d6 points of fire damage but immediately destroys the infestation; blight, reduce plants, and remove disease also automatically destroy the infestation. (See page 245 of the GameMastery Guide for more details on infestations.)
 

Ecology

Environment: Any
Organization: solitary, flight (2-4 swarms), or cloud (5-7 swarms)
Treasure: none

  A swarm of vireseeds.

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