Water Strider, Giant

This bug has long, fuzzy legs that support it on the water's surface as if the creature stands on solid ground.
 

Water Strider, Giant (CR 1)

Large Vermin
Alignment: Neutral
Initiative: +1
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
  Speed: 30 feet, Fly 20 feet (poor)
Space: 10 feet
 

Defense

Armor Class: 12, touch 10, flat-footed 11 (+1 Dex, +2 natural, -1 size)
Hit Points: 19 (3d8+6)
Saving Throws: Fort +5, Ref +2, Will +1
Immunity: mind-affecting effects
 

Offense

Melee: 2 claws +2 (1d4+1), bite +2 (1d2+1)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
13 (+1) 13 (+1) 14 (+2) - 10 (+0) 2 (-4)
Base Attack Bonus: +2
CMB +4
CMD 16 (24 vs. Trip)
  Feats:
  Skills: Fly -5, Perception +4, Swim +5 Languages:
  Special Qualities: water skating

 

Special Abilities

Tremorsense (Ex)

A water strider's tremorsense functions only when the creature is in contact with the water's surface.

Water Skating (Ex)

A water strider can move on the surface of water as if it were on land. A water strider swimming at the water's surface can pull itself onto the water with a successful Swim check.
 

Ecology

Environment: Any Aquatic
Organization: solitary or colony (2-9)
Treasure: incidental

  A giant water strider is a long-legged insect with the ability to walk on water. It feeds on fish and birds.
  Water striders use their weak flight only to escape predators or for seasonal migrations to new breeding areas. They are sometimes kept as mounts by coast-dwelling humanoids.
  A giant water strider lives 1-2 years. Carrying more than a light load (200 pounds) prevents a giant water strider from using its water skating ability.