Weapon Bearer Squire

With myriad weapons, armor, and useful gear always on hand, the weapon bearer squire ensures their knight is equipped for any task.
 

Weapon Rack (Ex)

At 1st level, once per round, a knight can retrieve an item carried by their weapon bearer squire as a Move Action that does not provoke attacks of opportunity. In addition, a weapon bearer squire can pick up items dropped by their knight as an Immediate Action without provoking attacks of opportunity.
  The knight and the weapon bearer squire must be adjacent to each other and must both be able to move and communicate to use these abilities.
  This ability replaces the 1st-level fighter bonus feat.
 

Swift Sharpening (Ex)

At 2nd level, a weapon bearer squire can quickly hone their lord’s weapons to make them more effective in combat. As a Full-Round Action, a weapon bearer squire can use a whetstone to sharpen a weapon they are holding, granting whoever wields the weapon a +1 Circumstance Bonus on their next attack roll with that weapon. In addition, they can apply a weapon blanch to a weapon they are holding as a Standard Action, instead of a Full-Round Action.
  This ability replaces the 2nd-level fighter bonus feat.
 

Combat Repairs (Ex)

At 3rd level, a weapon bearer squire can ensure their liege never goes unarmed, even if their weapon has all but shattered. As a Full-Round Action, a weapon bearer squire can make rapid repairs to a weapon they are holding and are proficient with by succeeding at a DC 20 Craft (weapons) check. The item does not regain any hit points, but loses the Broken condition for a number of rounds equal to the weapon bearer squire’s class level.
  This ability replaces armor training 1.

Parent Class

Fighter
 

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