Werecrocodile, Human Form
Standing taller than a man, this humanoid figure wears filth-covered rags over its scaly form.
Werecrocodile, Human Form (CR 3)
Human natural werecrocodile Fighter 3Medium Humanoid (Human, Shapechanger)
Alignment: Neutral Evil
Initiative: +5
Senses: Low-Light Vision, Scent; Perception +4
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 11, touch 11, flat-footed 10 (+1 Dex)Hit Points: 27 (3d10+6)
Saving Throws: Fort +7, Ref +2, Will +2 (+1 vs. fear)
bravery +1
Offense
Melee: mwk battleaxe +7 (1d8+3/x3)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) |
CMB +6
CMD 17
Feats: Cleave, Great Fortitude, Improved Initiative, Run
Skills: Intimidate +4, Perception +4, Stealth +5, Survival +7, Swim +11
Languages: Common
Special Qualities: armor training 1, Change Shape (human, hybrid, and crocodile; polymorph), Lycanthropic Empathy (crocodiles and dire crocodiles)
Special Abilities
NONEEcology
Environment: Warm Rivers or MarshesOrganization: solitary, pair, or colony (3-12)
Treasure: NPC gear (mwk battleaxe, other treasure)
Werecrocodiles merge the ruthless determination of a crocodile with the intelligence and adaptability of a humanoid. This fusion creates a maliciously cunning creature with no doubt of its own martial superiority.
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