Four Corners Settlement in Colonised Human Space | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Four Corners

A one street town, that was prospering but then a cattle baron decided he wanted to own it, as it was profitable (other had done so) only he failed to count on a new circuit judge appointed to the region, Judge Orin Travis, arrived and hired on seven men to protect the town.

Demographics

Imperial born, but purged and sent to the system/Liberty, so free settlers and farmers, with two cattle barons

Government

Founders of the town are mostly in charge, hold monthly meetings with all the town to discuss any matters towards getting more people to the area to settle including in town.

Defences

The town is suppose to have a defence shield to protect from violent weather or even attacks, but they are unable to use them due to lack of power available to the town.

Industry & Trade

Newspaper Hardware Store General Store Laundry Healer Clinic Blacksmith and Horses Saloon 3

Infrastructure

The town is the first stop away from the magnetic train station, which makes them a prime position but for the fact that they have been hit hard by bandits. They have a communication relay, but the signal at times is stodgy, though none have been able to track down the problem or why it was so.

Assets

They do have some independent farmers, small orchards, and small breeding farms.

Guilds and Factions

Cattle Barons have attempted to gain control of the town, as means of gaining income and limiting the impact on the town to a level they want, and allows them to keep things from developing in a way that they feel infringes on them.

History

A group of Free (Imperial born) and a few from Arcadia gathered together to for a new town they decided on Liberty and moved to a area towards the north in the mountains as it would eventually become a natural road or path to the other side of the continent the richer growth region.

Architecture

wood buildings, broad side walks,

Geography

mountain plateau but on the rain shadow side, it is good cropping lands, as there are rivers if mostly underground, there is dams/cisterns that supply the town and farms water, the town is situated on a rocky area, so there is only a little top soil. The

Natural Resources

  • cattle
  • Crops of grain
  • Orchards
  • Piggery other like animals
  • Experimental Farms
Type
Town
Population
300
Location under
Owning Organization
Characters in Location
Related Professions
Related Plots

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!