Vampire the Requiem Sheet
Anchors
Name
Mike JamesonConcept:
Corporate Sly RunnerPlayer
GraylionChronicle
Shadow WarTemplate
VampireFavorite Color
Blood RedMask
SpyDirge
ScholarShadow Name
Faction
Group Name
Sire
NyxClan
VentrueCovenant
InvictusBloodline
Scions of the First CityRank
AncillaeGeneration
Auspice
Tribe
Lodge
Path
Order
Legacy
Seeming
Kith
Court
Linage
Strain
Pantheon
Asset Skills
Parent
Callings
Visitation
Purviews
Archtype
Moment of Inspiration
PSI Order
Aptitude
Attributes
Approach
Power
Finesse
Resistance
Mental
Intellegence
Wits
Resolve
Physical
Strength
Dexterity
Stamina
Social
Presence
Manipulation
Composure
Skills
Mental
(-3 unskilled)
Academics
Computers
Crafts
Investigation
Medicine
Occult
Politics
Science
Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry
Specialties
Feeding
Subterfuge
Dirty Fighting
Brawl
Mortal Rituals
Occult
Attributes
Physical
Strength
Dexterity
Stamina
Social
Charisma
Manipulation
Appearance
Mental
Perception
Intellegence
Wits
Abilities
Talents
Alertness
Athletics
Awareness
Brawl
Empathy
Expression
Intimidation
Leadership
Streetwise
Subterfuge
Skills
Animal Ken
Crafts
Drive
Etiquette
Firearms
Larceny
Melee
Performance
Stealth
Survival
Skills
Skill List
Aim
Athletics
Close Combat
Command
Culture
Empathy
Enigmas
Humanities
Skill List
Integrity
Larceny
Medicine
Persuasion
Pilot
Science
Survival
Technology
Skill Tricks
Skill Specialties
Attributes
Favored
Approach
-
Force
-
Finesse
-
Resilience
Mental
Intellect
Cunning
Resolve
Physical
Might
Dexterity
Stamina
Social
Presense
Manipulation
Composure
Action
Momentum
0
Willpower
4
Willpower
1
Blood Potency
5
Tolerance
0
Blood Sympathy
8d
Blood Dice
4d
Blood Sympathy
4d
Virtue
Facets
Destructive
Intuitive
Reflective
Inspiration
1
Vitae
15
/
5
3
Used
12
Remaining
Hungry:
4 Vitae
Starving:
2 Vitae
/
5
3
Used
12
Remaining
Hungry:
4 Vitae
Starving:
2 Vitae
Initiative
5
Initiative
0
Size
5
Speed
10
Meters
10
Feet
30
Range Bands
1
Speed
Speed
0
Range Band
1
Distance
0 meters
Movement Pools
Force
0
Finesse
0
Fortitude
0
Defense
Defense
4
Fast Defense
1
Defense Pools
Resolve
Stamina
Composure
Pool Mod
Defense
1
Test Static Defense
Evasion
0
Parry
0
Full Defense +1e
Armor
Armor
2
Ballistic
1
Soak
0
Zone
Armor
Innate
Soak
0
Mobility Penalty
Armor
Shrug it off
Soft
Hard
Damage
Mage Armor
Death
Fate
Forces
Life
Matter
Mind
Prime
Space
Spirit
Time
Mage Armor MTA 193/194
Health
8
-1
-2
-3
Health
0
Bruised 1
Injured 2
Maimed 4
Taken Out
= Wounds
Health
Injury Level
Injuries
AT Die
Just a Flesh Wound
+1
That'll Leave a Scar
+2
Last Ditch Effort
+2/+3
Don't Forget Me
+3 Any
Death Scene
Stress
0
Troubled 1
Distraught 2
Haunted 4
Burned
= Wounds
Test Health
Stress
Injuries
Wound Penalties
0
Defeated
= Injuries
Combat
Unarmed 3
Grappling 3
Weaponry 2
Touch Hand 3
Touch Weapon 2
Hurled 3
Thrown 3
Ranged 3
Combat
Unarmed 0
Grappling 0
Weaponry 0
Touch Hand 0
Touch Weapon 0
Hurled 0
Thrown 0
Ranged 0
Combat
Close Combat 0
Grappling 0
Touch 0
Hurled 0
Thrown 0
Ranged 0
Spirit Rank
1
Rage
4d
Humanity
Rating-Touchstone-Detach
10
5d
9
5d
8
4d
7
4d
6
Sarah
3d
5
3d
4
2d
3
2d
2
1d
1
0d
0
NA
Humanity
0
Rating
Touchstone
10
9
8
7
6
5
4
3
2
1
0
Frenzy
4d
Hungry:
-2d
Starving:
-4d
Frenzy
0
Detachment
Touchstones 2+
+3d
Touchstone 1
+2d
No Touchstone
-2d
Mortal Relations
NA
Touchstones
Flesh
Spirit
Humanity
0
Spirit
Flesh
Breaking Point
4d
Modifier
NA
Detachment
0
2+ Touchstones
2e
1 Touchstone
1e
No Touchstone
1c
Mortal Relations
NA
Reaching
Spirit
10d
Flesh
d
Experience
XP
Beats
2
XP Awarded
20
XP Spent
10
XP Remaining
10
Arcane Experience (XP)
Arcane Beats
XP Awarded
XP Spent
XP Remaining
0
Paths
Path
Phrase
Rank
Path Skills
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Backgrounds
Background List One
Background List Two
Background List Three
Merits
Merit List Two
-
City Status: Blood Hound
-
Clan Status: Ventrue
-
Covenant Status: Invictus
Merit List Three
List One
List Two
List Three
Note
Good place for supernatural merits or minor template merits and abilities.
Note
Good place for faith or psionic edges.
Renown
Purity
Glory
Honor
Wisdom
Cunning
Spirit Rank
1
Arcana
Arcana
Afinity
Rank
Death
0d
Common
Fate
0d
Common
Forces
0d
Common
Life
0d
Common
Matter
0d
Common
Mind
0d
Common
Prime
0d
Common
Spirit
0d
Common
Space
0d
Common
Time
0d
Common
Attainments
List One
List Two
List Three
Rote Spells
List One
List Two
List Three
Praxis Spells
List One
List Two
List Three
Callings
Calling Name
Rating
Aptitudes
Aptitude
Disciplines
Paths
Path
Phrase
Rank
Path Skills
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Personal
Appearance
Name:
Mike Jameson
Title:
Nickname:
Alias:
Gender:
mALE
Race/Species:
Culture:
Age:
240
Visible Age:
24
Height:
6ft
4in
Weight:
220lbs
Build:
Athletic
Skin:
Bronze
Hair:
Black
Eyes:
Ice Blue
At A Glance
Features
Scared and tattooed
Languages
English, Russian
Backstory
Origin
Son of a Wealthy Noble
Role
Corporate CEO
Society
Finishing Touches
Sleazy Underworld Organization
Paths
Path
Phrase
Rank
Path Skills
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Groups
Contacts
-
Johnathan Black
Sire
-
Crystal Morris
Invictus Liason
-
Sarah
Touchstone
-
The Mouth
Contact 1
Armor
Armor
Trenchcoat
General
Balistic
Strength
Defense
Speed
Size
Tech / FT
Weapons
Weapon
9mm
Init / Mod
Dice / Mod
Dmg / Type
Dmg Type
Range
Capacity
Size / Str
Size
Tech / FT
Augmentations
Items
Items
Sat Phone
Mod
Size
Dur / Struc
Tech / FT
Vehicles
Vehicles
Hummer
Handling
Speed
Size
Dur / Struc
Tech / FT
Aspirations
Aspiration 1
Move up in the Invictus
Aspiration 2
Corporate take over of Pentex
Aspiration 3
Capture a Fey
Obsessions
Obesession 1
Obesession 2
Obesession 3
Obesession 4
Goals
Goal 1
Goal 2
Goal 3
Goal 4
Goal 5
Goal 6
Goal 7
Goal 8
Goal 9
Vampire Banes
Clan Bane
Details
Bane
Details
Running Water
1 Bruise
Vampire Conditions
Condition
Details
Bestial
Competitive
Wanton
Tempted
Werewolf Conditions
Hunters Aspect (WTF98)
Details
Active
Renown Condition (WTF99)
Details
Cunning
Glorious
Honorable
Pure
Wise
Kuruth & Triggers (WTF103)
Details
Passive
Common
Specific
Active
Ban Condition (WTF104)
Details
Strain Condition
Active
Strain Condition (DRE42)
Details
Path Conditions
Condition
Details
Path Suspension
+2 complication with group.
Path Revoked (Persistent)
Still a member but no access.
Conditions
Condition
Details
Guilty
Mortals (COD)
Object
XP
Change
Attribute
4
Add one dot to a single Attribute
Merit
1
Add one dot in a new or existing Merit
Skill
2
Add one dot in a new or existing Skill
Specialty
1
Add a Specialty to a Skill
Willpower
1
Rebuy Permanent WP Spent up to max (XP only)
Vampires (COD)
Object
XP
Change
Blood Potency
5
Add one dot in Blood Potency
Discipline
4
Add one dot in a new or existing Discipline
Clan Discipline
3
Add one dot in a new or existing Clan Discipline
Devotion
*
Add a new Vampire Devotion
Blood Sorcery
4
Add one dot in a new or existing Blood Sorcery Discipline
Blood Sorcery Ritual
2
Add one Blood Sorcery Ritual
Coil of the Dragon
4
Add one dot in a new or existing Coil of the Dragon ouside your chosen Mystery
Coil of the Dragon
3
Add one dot in a new or existing Coil of the Dragon within your chosen Mystery
Scales of the Dragon
2
Add a new Scale of the Dragon
Humanity
2
Add one dot of Humanity
Supernatural
Vampire Gifts
Blood Potency
(VTR89)Immortality & Injury
(VTR90) Aggravated = Lethal
Lethal = Bashing
Sunlight = Lethal or Aggravated
Fire = Aggravated
Special things do Aggravated or Lethal
Torpor & Final Death
(VTR90) Full Bashing = Remain Conscious
Full Lethal = Torpor
Full Aggravted = Final Death
Blush of Life
(VTR90) 1 Vitae/Scene
Kindred Senses
(VTR90) Heartbeats 3m/BP
Smell blood 10m x (BP + Auspex)
BP as bonus, if applicable
Ranges x2 (Acute Sense Merit)
Physical Intensity
(VTR91) 1 Physical Attribute
+2d / 1 Vitae
+1 / 1 Vitae to resist
1 turn
Healing
(VTR91) 1 Vitae / 2 Bashing
1 Vitae / 1 Lethal
5 Vitae & Daysleep / 1 Aggravated
Cleansing
(VTR91) Spontaneously heal during daysleep
Preserve wound (1 WP)
Predatory Aura
(VTR91) Lashing Out = Action
Aspects of the Beast
Monstrous = Strength = Bestial
Competitive = Intelligence = Competitive
Seductive = Presence = Wanton
BP + Power Attribute vs BP + Power Attribute
vs. Kindred 1 WP
Fight, Flight, Condition
Embrace
(VTR93) Drain the subject
1 Vitae
1 Humanity
Revenant = Humanity +2
Feeding
(VTR94) The Assault = Scarred (Combat & Grapple)
The Kiss = Swooning (Subtle Skills & Social)
1 Lethal / Vitae
Drained if Vitae > Sta
Blood Supply (Mortal, Cold, Animal, Vitae, Other)
Daysleep & Waking
(VTR98) Spend 1 Vitae each time you wake
Resist Daysleep = Stamina + Resolve
Disturbed or Waking Early = Humanity roll
Active for Humanity in turns
Lethargic Condition unless ES
Lethargic = -1 / 6 hours
5+BP to stay up after
Blood Sympathy
(VTR98) Wits + BP + Mod
+3d Once removed (global)
+2d Twice removed (continent)
+1d Thrice removed (city)
+0d Four times removes (1 mile)
Force Blood Sympath 1 WP
Vitae Addiction
(VTR99) Resolve + Composure -1/Vitae
Deprived
Blood Bonds
(VTR99) 1 Vitae at each step
Resist = 1 WP, BP - Stage, -1 Cum
1st Stage +1d/Hum 5
2nd Stage +2d/Hum 3
3rd Stage +3d/Hum 1
Ghouls
(VTR100) 1 Vitae + 1 WP
Breaking Point Hum 8
Diablerie
(VTR101) Drain the subject
Drinking the Hearts Blood
Consuming the Soul (1 WP)
Strength + Resolve (Vigor as bonus)
Successes equal targets Blood Potency
Breaking Point Humn 1 & Tainted
Vampire Curses
Sunlight
(VTR101) Lethal or Aggravated)
Fire
(VTR102) Aggravated
May use Resilience
Clan Bane
(VTR103)Banes
(VTR109)Torpor
(VTR105) Spontaneously Heal Wounds
Time = Base x BP
Torpor by Stake (-3d & Threshold is 5+
No Waking Vitae Spend
Frenzy
(VTR103) Triggers = Danger, Hunger and Threat
Choose to Resist (roll) or Hold Off (WP)
Resist = Res + Com + Mod + 1d / Hold Off round
Effects of Frenzy
Response is Fight, Feed or Flee
Add BP to all physical
Ignore Wound Penalties
Grapple & Bite as a single action
Riding the Wave
Humanity & Detachment
(VTR106) Mortal Relations
Breaking Points
Detachment Rolls
Conditions & Banes
Note
The Full Sheet consists of Main, Action, Merits/Edges, Powers and Gear so these may be printed as one.
The other sheets, Backstory, Connections, Aspirations, Conditions, XP and Supernatural are intended to be printed as needed.
Brand
Chronicles of Darkness (COD)
System
Chronicles of Darkness (COD)
Sheet
Vampire the Requiem 2nd (VTR2)
Chronicles of Darkness, Vampire the Requiem, Werewolf the Forsaken and Mage the Awakening are the Copyright of Paradox Interactive .
Badge Sheet - Pending
Badge Sheet
Shadow Name
Name
Mike JamesonConcept:
Corporate Sly RunnerPlayer
GraylionChronicle
Shadow WarTemplate
VampireAt A Glance
Tracking Sheet - Pending
Anchors
Name
Mike JamesonConcept:
Corporate Sly RunnerPlayer
GraylionChronicle
Shadow WarTemplate
VampireFavorite Color
Blood RedMask
SpyDirge
ScholarShadow Name
Faction
Group Name
Sire
NyxClan
VentrueCovenant
InvictusBloodline
Scions of the First CityRank
AncillaeGeneration
Auspice
Tribe
Lodge
Path
Order
Legacy
Seeming
Kith
Court
Linage
Strain
Pantheon
Asset Skills
Parent
Callings
Visitation
Purviews
Archtype
Moment of Inspiration
PSI Order
Aptitude
Attributes
Approach
Power
Finesse
Resistance
Mental
Intellegence
Wits
Resolve
Physical
Strength
Dexterity
Stamina
Social
Presence
Manipulation
Composure
Skills
Mental
(-3 unskilled)
Academics
Computers
Crafts
Investigation
Medicine
Occult
Politics
Science
Physical
(-1 unskilled)
Athletics
Brawl
Drive
Firearms
Larceny
Stealth
Survival
Weaponry
Specialties
Feeding
Subterfuge
Dirty Fighting
Brawl
Mortal Rituals
Occult
Attributes
Physical
Strength
Dexterity
Stamina
Social
Charisma
Manipulation
Appearance
Mental
Perception
Intellegence
Wits
Abilities
Talents
Alertness
Athletics
Awareness
Brawl
Empathy
Expression
Intimidation
Leadership
Streetwise
Subterfuge
Skills
Animal Ken
Crafts
Drive
Etiquette
Firearms
Larceny
Melee
Performance
Stealth
Survival
Skills
Skill List
Aim
Athletics
Close Combat
Command
Culture
Empathy
Enigmas
Humanities
Skill List
Integrity
Larceny
Medicine
Persuasion
Pilot
Science
Survival
Technology
Skill Tricks
Skill Specialties
Attributes
Favored
Approach
-
Force
-
Finesse
-
Resilience
Mental
Intellect
Cunning
Resolve
Physical
Might
Dexterity
Stamina
Social
Presense
Manipulation
Composure
Action
Momentum
0
Willpower
4
Willpower
1
Blood Potency
5
Tolerance
0
Blood Sympathy
8d
Blood Dice
4d
Blood Sympathy
4d
Virtue
Facets
Destructive
Intuitive
Reflective
Inspiration
1
Vitae
15
/
5
3
Used
12
Remaining
Hungry:
4 Vitae
Starving:
2 Vitae
/
5
3
Used
12
Remaining
Hungry:
4 Vitae
Starving:
2 Vitae
Initiative
5
Initiative
0
Size
5
Speed
10
Meters
10
Feet
30
Range Bands
1
Speed
Speed
0
Range Band
1
Distance
0 meters
Movement Pools
Force
0
Finesse
0
Fortitude
0
Defense
Defense
4
Fast Defense
1
Defense Pools
Resolve
Stamina
Composure
Pool Mod
Defense
1
Test Static Defense
Evasion
0
Parry
0
Full Defense +1e
Armor
Armor
2
Ballistic
1
Soak
0
Zone
Armor
Innate
Soak
0
Mobility Penalty
Armor
Shrug it off
Soft
Hard
Damage
Mage Armor
Death
Fate
Forces
Life
Matter
Mind
Prime
Space
Spirit
Time
Mage Armor MTA 193/194
Health
8
-1
-2
-3
Health
0
Bruised 1
Injured 2
Maimed 4
Taken Out
= Wounds
Health
Injury Level
Injuries
AT Die
Just a Flesh Wound
+1
That'll Leave a Scar
+2
Last Ditch Effort
+2/+3
Don't Forget Me
+3 Any
Death Scene
Stress
0
Troubled 1
Distraught 2
Haunted 4
Burned
= Wounds
Test Health
Stress
Injuries
Wound Penalties
0
Defeated
= Injuries
Combat
Unarmed 3
Grappling 3
Weaponry 2
Touch Hand 3
Touch Weapon 2
Hurled 3
Thrown 3
Ranged 3
Combat
Unarmed 0
Grappling 0
Weaponry 0
Touch Hand 0
Touch Weapon 0
Hurled 0
Thrown 0
Ranged 0
Combat
Close Combat 0
Grappling 0
Touch 0
Hurled 0
Thrown 0
Ranged 0
Spirit Rank
1
Rage
4d
Humanity
Rating-Touchstone-Detach
10
5d
9
5d
8
4d
7
4d
6
Sarah
3d
5
3d
4
2d
3
2d
2
1d
1
0d
0
NA
Humanity
0
Rating
Touchstone
10
9
8
7
6
5
4
3
2
1
0
Frenzy
4d
Hungry:
-2d
Starving:
-4d
Frenzy
0
Detachment
Touchstones 2+
+3d
Touchstone 1
+2d
No Touchstone
-2d
Mortal Relations
NA
Touchstones
Flesh
Spirit
Humanity
0
Spirit
Flesh
Breaking Point
4d
Modifier
NA
Detachment
0
2+ Touchstones
2e
1 Touchstone
1e
No Touchstone
1c
Mortal Relations
NA
Reaching
Spirit
10d
Flesh
d
Experience
XP
Beats
2
XP Awarded
20
XP Spent
10
XP Remaining
10
Arcane Experience (XP)
Arcane Beats
XP Awarded
XP Spent
XP Remaining
0
Paths
Path
Phrase
Rank
Path Skills
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Edge Build:
Backgrounds
Background List One
Background List Two
Background List Three
Merits
Merit List Two
-
City Status: Blood Hound
-
Clan Status: Ventrue
-
Covenant Status: Invictus
Merit List Three
List One
List Two
List Three
Note
Good place for supernatural merits or minor template merits and abilities.
Note
Good place for faith or psionic edges.
Renown
Purity
Glory
Honor
Wisdom
Cunning
Spirit Rank
1
Arcana
Arcana
Afinity
Rank
Death
0d
Common
Fate
0d
Common
Forces
0d
Common
Life
0d
Common
Matter
0d
Common
Mind
0d
Common
Prime
0d
Common
Spirit
0d
Common
Space
0d
Common
Time
0d
Common
Attainments
List One
List Two
List Three
Rote Spells
List One
List Two
List Three
Praxis Spells
List One
List Two
List Three
Callings
Calling Name
Rating
Aptitudes
Aptitude
Disciplines
Paths
Path
Phrase
Rank
Path Skills
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Personal
Appearance
Name:
Mike Jameson
Title:
Nickname:
Alias:
Gender:
mALE
Race/Species:
Culture:
Age:
240
Visible Age:
24
Height:
6ft
4in
Weight:
220lbs
Build:
Athletic
Skin:
Bronze
Hair:
Black
Eyes:
Ice Blue
At A Glance
Features
Scared and tattooed
Languages
English, Russian
Backstory
Origin
Son of a Wealthy Noble
Role
Corporate CEO
Society
Finishing Touches
Sleazy Underworld Organization
Paths
Path
Phrase
Rank
Path Skills
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Select Skill, Select Skill, Select Skill, Select Skill
Other 1
Select Skill, Select Skill, Select Skill, Select Skill
Other 2
Select Skill, Select Skill, Select Skill, Select Skill
Groups
Contacts
-
Johnathan Black
Sire
-
Crystal Morris
Invictus Liason
-
Sarah
Touchstone
-
The Mouth
Contact 1
Armor
Armor
Trenchcoat
General
Balistic
Strength
Defense
Speed
Size
Tech / FT
Weapons
Weapon
9mm
Init / Mod
Dice / Mod
Dmg / Type
Dmg Type
Range
Capacity
Size / Str
Size
Tech / FT
Augmentations
Items
Items
Sat Phone
Mod
Size
Dur / Struc
Tech / FT
Vehicles
Vehicles
Hummer
Handling
Speed
Size
Dur / Struc
Tech / FT
Aspirations
Aspiration 1
Move up in the Invictus
Aspiration 2
Corporate take over of Pentex
Aspiration 3
Capture a Fey
Obsessions
Obesession 1
Obesession 2
Obesession 3
Obesession 4
Goals
Goal 1
Goal 2
Goal 3
Goal 4
Goal 5
Goal 6
Goal 7
Goal 8
Goal 9
Vampire Banes
Clan Bane
Details
Bane
Details
Running Water
1 Bruise
Vampire Conditions
Condition
Details
Bestial
Competitive
Wanton
Tempted
Werewolf Conditions
Hunters Aspect (WTF98)
Details
Active
Renown Condition (WTF99)
Details
Cunning
Glorious
Honorable
Pure
Wise
Kuruth & Triggers (WTF103)
Details
Passive
Common
Specific
Active
Ban Condition (WTF104)
Details
Strain Condition
Active
Strain Condition (DRE42)
Details
Path Conditions
Condition
Details
Path Suspension
+2 complication with group.
Path Revoked (Persistent)
Still a member but no access.
Conditions
Condition
Details
Guilty
Mortals (COD)
Object
XP
Change
Attribute
4
Add one dot to a single Attribute
Merit
1
Add one dot in a new or existing Merit
Skill
2
Add one dot in a new or existing Skill
Specialty
1
Add a Specialty to a Skill
Willpower
1
Rebuy Permanent WP Spent up to max (XP only)
Vampires (COD)
Object
XP
Change
Blood Potency
5
Add one dot in Blood Potency
Discipline
4
Add one dot in a new or existing Discipline
Clan Discipline
3
Add one dot in a new or existing Clan Discipline
Devotion
*
Add a new Vampire Devotion
Blood Sorcery
4
Add one dot in a new or existing Blood Sorcery Discipline
Blood Sorcery Ritual
2
Add one Blood Sorcery Ritual
Coil of the Dragon
4
Add one dot in a new or existing Coil of the Dragon ouside your chosen Mystery
Coil of the Dragon
3
Add one dot in a new or existing Coil of the Dragon within your chosen Mystery
Scales of the Dragon
2
Add a new Scale of the Dragon
Humanity
2
Add one dot of Humanity
Supernatural
Vampire Gifts
Blood Potency
(VTR89)Immortality & Injury
(VTR90) Aggravated = Lethal
Lethal = Bashing
Sunlight = Lethal or Aggravated
Fire = Aggravated
Special things do Aggravated or Lethal
Torpor & Final Death
(VTR90) Full Bashing = Remain Conscious
Full Lethal = Torpor
Full Aggravted = Final Death
Blush of Life
(VTR90) 1 Vitae/Scene
Kindred Senses
(VTR90) Heartbeats 3m/BP
Smell blood 10m x (BP + Auspex)
BP as bonus, if applicable
Ranges x2 (Acute Sense Merit)
Physical Intensity
(VTR91) 1 Physical Attribute
+2d / 1 Vitae
+1 / 1 Vitae to resist
1 turn
Healing
(VTR91) 1 Vitae / 2 Bashing
1 Vitae / 1 Lethal
5 Vitae & Daysleep / 1 Aggravated
Cleansing
(VTR91) Spontaneously heal during daysleep
Preserve wound (1 WP)
Predatory Aura
(VTR91) Lashing Out = Action
Aspects of the Beast
Monstrous = Strength = Bestial
Competitive = Intelligence = Competitive
Seductive = Presence = Wanton
BP + Power Attribute vs BP + Power Attribute
vs. Kindred 1 WP
Fight, Flight, Condition
Embrace
(VTR93) Drain the subject
1 Vitae
1 Humanity
Revenant = Humanity +2
Feeding
(VTR94) The Assault = Scarred (Combat & Grapple)
The Kiss = Swooning (Subtle Skills & Social)
1 Lethal / Vitae
Drained if Vitae > Sta
Blood Supply (Mortal, Cold, Animal, Vitae, Other)
Daysleep & Waking
(VTR98) Spend 1 Vitae each time you wake
Resist Daysleep = Stamina + Resolve
Disturbed or Waking Early = Humanity roll
Active for Humanity in turns
Lethargic Condition unless ES
Lethargic = -1 / 6 hours
5+BP to stay up after
Blood Sympathy
(VTR98) Wits + BP + Mod
+3d Once removed (global)
+2d Twice removed (continent)
+1d Thrice removed (city)
+0d Four times removes (1 mile)
Force Blood Sympath 1 WP
Vitae Addiction
(VTR99) Resolve + Composure -1/Vitae
Deprived
Blood Bonds
(VTR99) 1 Vitae at each step
Resist = 1 WP, BP - Stage, -1 Cum
1st Stage +1d/Hum 5
2nd Stage +2d/Hum 3
3rd Stage +3d/Hum 1
Ghouls
(VTR100) 1 Vitae + 1 WP
Breaking Point Hum 8
Diablerie
(VTR101) Drain the subject
Drinking the Hearts Blood
Consuming the Soul (1 WP)
Strength + Resolve (Vigor as bonus)
Successes equal targets Blood Potency
Breaking Point Humn 1 & Tainted
Vampire Curses
Sunlight
(VTR101) Lethal or Aggravated)
Fire
(VTR102) Aggravated
May use Resilience
Clan Bane
(VTR103)Banes
(VTR109)Torpor
(VTR105) Spontaneously Heal Wounds
Time = Base x BP
Torpor by Stake (-3d & Threshold is 5+
No Waking Vitae Spend
Frenzy
(VTR103) Triggers = Danger, Hunger and Threat
Choose to Resist (roll) or Hold Off (WP)
Resist = Res + Com + Mod + 1d / Hold Off round
Effects of Frenzy
Response is Fight, Feed or Flee
Add BP to all physical
Ignore Wound Penalties
Grapple & Bite as a single action
Riding the Wave
Humanity & Detachment
(VTR106) Mortal Relations
Breaking Points
Detachment Rolls
Conditions & Banes
Note
The Full Sheet consists of Main, Action, Merits/Edges, Powers and Gear so these may be printed as one.
The other sheets, Backstory, Connections, Aspirations, Conditions, XP and Supernatural are intended to be printed as needed.
Brand
Chronicles of Darkness (COD)
System
Chronicles of Darkness (COD)
Sheet
Vampire the Requiem 2nd (VTR2)
Chronicles of Darkness, Vampire the Requiem, Werewolf the Forsaken and Mage the Awakening are the Copyright of Paradox Interactive .
Badge Sheet
Shadow Name
Name
Mike JamesonConcept:
Corporate Sly RunnerPlayer
GraylionChronicle
Shadow WarTemplate
VampireAt A Glance
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